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Operations Manager, Influencer Marketing
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At…



Principal Software Engineer, Creator Game Operations
Roblox is hiring a Principal Software Engineer on the Creator Success Team to build mission-critical backend services supporting game creators, including ML-driven player insights pipelines, creator communication tools, and a remote config/experimentation platform. The role involves leading technical decisions at massive scale using C#, Java, or Go and distributed systems, based onsite in San Mate
Tech Lead (Backend): Billing & Fees
Tech lead for a fintech company's Billing & Fees platform in the UK: hands-on backend work in Java/Kotlin and Spring Boot to build scalable fee calculation, invoicing, and reconciliation services with integrations to Snowflake, Salesforce, and ledgers, while owning architecture and mentoring engineers in a hybrid/remote team.
Tech Lead (Backend): Billing & Fees
Tech Lead for the Billing & Fees platform of a fintech company in Spain: owning architecture and roadmap for fee calculation, invoicing, adjustments, and reconciliation services. Hands-on Java/Kotlin with Spring Boot, event-driven microservices (Kafka, SQS), plus mentoring and integrations with Snowflake, Salesforce, and ledger systems.



Principal Software Engineer- Agentic Customer Care
Principal engineer on Roblox's Trust & Safety 'Safety Experience' team, building agentic, LLM-powered applications and chatbot solutions for customer-facing and internal safety systems at scale. The role provides technical leadership and mentoring, working with C#/Java/Python, microservices, REST/RPC, and machine learning.
Tech Lead (Backend): Billing & Fees
Tech lead for a financial-technology billing & fees platform in France: owns architecture and roadmap for fee configuration, calculation, invoicing, adjustments, and reconciliation services, staying hands-on in Java/Kotlin with Spring Boot, Kafka, AWS SQS, MySQL/PostgreSQL, and Redis while mentoring engineers and working with Product, Finance, and Commercial teams.
Tech Lead (Backend): Billing & Fees
A hands-on backend Tech Lead role at a fintech in Switzerland, owning the architecture and roadmap of the billing & fees platform (fee configuration, transaction calculations, invoicing, adjustments, reconciliation). Day to day mixes Java/Kotlin Spring Boot coding with mentoring, design reviews, and integrations with Snowflake, Salesforce and ledger systems.
Tech Lead (Backend): Billing & Fees
Tech Lead for a partner company's Billing & Fees platform in a fintech environment: owns the architecture and roadmap for fee configuration, transaction calculations, invoicing and reconciliation while staying hands-on. Core stack includes Java/Kotlin, Spring Boot, Kafka, AWS SQS and integrations with Snowflake, Salesforce and ledger systems.



Software Engineer, ROS
Software engineer on Roblox's internal ROS team building enterprise products and the company data platform (Work Tracker, People App, Builder Profiles, Org Chart). Full-stack work spanning frontend, backend, data pipelines, and infrastructure using technologies like TypeScript/React and Python, with AI used to make company data accessible to employees and AI agents.



Software Engineer, Notifications
Builds and operates Roblox's notification systems, routing push, in-app, email, and toast notifications to millions of users; ships ranking/recommendation features, runs A/B experiments, and maintains developer-facing APIs. Needs 1–3 years of backend/distributed systems experience; onsite in San Mateo, CA Tue–Thu.
Tech Lead (Backend): Billing & Fees
Backend Tech Lead for a fintech billing platform: owns architecture and roadmap for fee configuration, invoicing, adjustments, and reconciliation services while staying hands-on and mentoring engineers. Core stack is Java/Kotlin with Spring Boot, Kafka/AWS SQS, MySQL/PostgreSQL, Redis, and AWS; hybrid or remote within the Netherlands.



Software Engineer, Creator Services Communication
Builds the communications plane for the Roblox platform — cross-server messaging, developer HTTP/teleport APIs, and compute functions — solving distributed-systems and networking problems at many-million-player scale. Full-stack work spans the C++ engine, C# services, Kafka/Flink, Redis/Elasticsearch/Clickhouse, and React UIs. Onsite Tue–Thu in San Mateo.
Senior Software Engineer (Machine Learning) - Economy ML
Builds and operates the ML infrastructure and backend services behind Roblox's virtual economy — training, serving, and integrating ranking, recommendation, and pricing models across Marketplace, Payments, and Developer Monetization. Core stack: Python, PyTorch, GPU training/serving, and Spark/Flink/Kafka pipelines. Onsite Tue–Thu in San Mateo, CA.
Senior Machine Learning Infrastructure Engineer, Matchmaking
Builds and operates large-scale ML infrastructure powering Roblox's matchmaking: real-time streaming data pipelines, online/continual learning, and low-latency training and serving at tens of billions of scorings. Core stack includes Kafka, Flink, Spark, Ray, and feature stores like Redis, Feast, Tecton, and Cassandra. Based in San Mateo, CA (onsite Tue-Thu).
Tech Lead (Backend): Billing & Fees
Tech lead for a fintech company's Billing & Fees platform in Portugal (remote/hybrid): owns the architecture and roadmap while staying hands-on building fee calculation, invoicing, and reconciliation services. Core stack is Java/Kotlin with Spring Boot, Kafka/AWS SQS, MySQL/PostgreSQL, Redis, and integrations with Snowflake and Salesforce.
Tech Lead (Backend): Billing & Fees
Tech Lead for a fintech Billing & Fees platform based in Italy (hybrid or remote). Owns architecture and roadmap for fee configuration, invoicing, adjustments, and reconciliation services, staying hands-on in Java/Kotlin and Spring Boot with Kafka, AWS, MySQL/PostgreSQL, and Redis while mentoring engineers and partnering with Product and Finance.
Software Engineer, Engine Productivity
Builds and maintains the test infrastructure keeping Roblox's engine code healthy — code-coverage reporting, cross-platform unit-test harnesses (including PS4/5), the ReferenceClient, and the buck2 test system. Core stack is C/C++ with Python for tooling and data pipelines.
Tech Lead (Backend): Billing & Fees
Tech Lead for the Billing & Fees platform of a fintech: you own the architecture and roadmap for fee configuration, transaction fee calculation, invoicing, adjustments and reconciliation, replacing manual workflows with automated services. Hands-on Java/Kotlin + Spring Boot with Kafka, AWS SQS, MySQL/PostgreSQL, Redis and Snowflake, plus mentoring engineers in a hybrid/remote role based in Romania
Binance Acceleration Program - Product Data Analyst
Product Data Analyst intern in Binance's Acceleration Program, working on real product analytics: conversion funnel analysis, A/B experiment evaluation, dashboard building, and ad-hoc data requests. Core tools are SQL, Python/R, and data visualization platforms on large-scale crypto exchange data.