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Senior QA Analyst for PlayStation 5 projects, focusing on high-level/critical test coverage, issue resolution, and developer support. Core work includes scripted/exploratory testing, test plan updates, and pipeline diagnostics for Sony’s AAA game titles.
Insomniac Games is hiring a Lead Systems Designer to manage and mentor a systems design team while staying hands-on, designing and prototyping gameplay systems like player mechanics, economy, progression, and balance using internal tools and engine scripting (Unreal, Unity). The role splits time between people management and direct design work on a large-scale game production.
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how…
SDET intern on Epic Games' Art Ops team in Cary, NC, writing test plans and automated unit/integration/end-to-end tests for internal art tools, web apps, and CI pipelines, plus measuring how AI tools perform. Tech includes Python/C++/C#, test frameworks like Pytest/Jest/Playwright, GitHub Actions, and AI evaluation tools.
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Motion Designer based in Brazil. Are you a creative motion designer who combines…
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Motion Designer based in Canada. Are you a creative motion designer who combines…
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Motion Designer based in India. Are you a creative motion designer who combines…
General Manager | Escala Condominium Our ideal candidate is a trusted leader with prior experience in luxury residential community management of a similar size, and with a proven track record building and maintain…
Senior Environment Artist (initially a 6-month temp role with possible conversion) creating immersive game environments — from research and concept development through modeling, texturing, and implementation in Unreal Engine — across stylized and realistic projects. Requires 5–10 years of environment art experience; remote, hybrid, or on-site in the US.
Senior 2D Motion Designer on CD PROJEKT RED's Motion Design & 3D team in Warsaw, creating 2D/3D animations, style frames, and scalable multi-language templates for game trailers and marketing assets. Core tools: After Effects with Maxon plugins, 3D packages (Cinema 4D/Blender/Maya), and Adobe Creative Cloud.
Nex, maker of the Nex Playground motion-gaming console, is hiring a Senior Game Environment Artist to create high-quality 3D environments — modeling, texturing, set dressing, lighting, and in-engine implementation in Unity — optimized for real-time performance. This senior role also sets visual standards, improves pipelines, and mentors other artists. Based in Hong Kong or remote (UTC+6 to +10 pre
Develops and maintains tools, shaders, and pipelines to optimize game art production, collaborating with artists and engineers to solve technical challenges in real-time rendering.
Job Title: Animation Director - Sledgehammer Games Requisition ID: R027967 Job Description: Your Platform Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of…
Associate 3D Designer at Michael Kors (Capri Holdings) preparing hard-surface 3D assets: retopologizing factory files, cutting UVs, texturing/recoloring in Substance and Adobe, and loading/rendering assets in Unreal Engine 5 for the Virtual Showroom and Product Configurator. Core tools: Maya, ZBrush, Substance, UE5, Arnold.
From dodgeball in the streets to racetracks in your living room, we've always been more interested in asking "what if?" than following a roadmap. Whether we're dreaming up a chaotic game of hide &…
Would you like to work on some of the greatest franchises in gaming history? What about working on our original IP? Certain Affinity is a game developer in Texas, based out of Austin, and we have a growing presence in…
JAKKS Pacific, Inc., a leading designer and marketer of toys and consumer products, with a wide range of products that feature some of the most popular brands and children's toy licenses in the world, currently…
Senior Environment Artist creating environment design, modeling, and texturing for Pipeworks Studios game projects, in styles from cartoony to realistic. Works mainly in Unreal Engine with Maya/Max and Substance Designer; full-time temporary role doable remotely, hybrid, or on-site in Eugene, OR.
A ~30 hr/week contract technical artist who audits the studio's art, design, and production pipelines, prototypes and integrates AI tools with proper guardrails, and scripts custom tooling (Python, Unity/Maya) so creatives can focus on creative work. It's a 3-6 month engagement with possible extension.
Join Maya Hotels and Take the Next Step in Your Career! We are always looking for people with a heart for service to join our company. Maya Hotels owns and operates great brands from Hilton, Marriott, and IHG. We…
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