Point your AI agent at freehire and let it find you a job. A CLI and an MCP server over the whole job API — no browser.
Senior Character Artist at 2K's new Small Axe Studios in Burnaby, crafting AAA-quality characters for a brand-new sports franchise: building high-fidelity digital sculpts, textures, and realistic hair grooms using Maya, ZBrush, XGen/Ornatrix, and Unreal Engine 5.
2K is hiring a Senior Shader Technical Artist in San Mateo to build, maintain, and optimize a shader pipeline in Unreal Engine, crafting master materials via node-based shader graphs and HLSL/GLSL while setting shading standards, profiling performance, and supporting cross-discipline teams on new player-driven games.
Brandtech+ (formerly known as OLIVER+) is a global team of creative thinkers, tech-savvy trendsetters, and production pros specialising in film, CGI, automation, AI, motion design, and digital/print content. We partner…
Job Description Are you ready to bring your 3D modeling expertise to life in a vibrant and innovative environment? Join our team at LEGO® DESiGN as we craft extraordinary digital experiences that inspire builders of…
A Technical Artist role building and optimizing real-time 3D scenes in Unreal Engine 5 for digital twin, smart park/campus, architectural visualization, and large-screen interactive projects. Day-to-day work covers lighting, materials, VFX, blueprints (Niagara, Sequencer), and performance optimization using Nanite, Lumen, and LOD.
Technical artist building and optimizing real-time 3D scenes in Unreal Engine 5 for digital twin, smart park/campus, and large-screen visualization projects — owning lighting, materials, VFX, interactive effects, and performance work (Nanite, Lumen, LOD).
ICONIC21 is hiring a Character Technical Artist to build a photorealistic, real-time MetaHuman game presenter in Unreal Engine — a digital human that talks to players with voice and lip-sync. Day to day: mesh-to-MetaHuman conversion, grooming, clothing/wardrobe variants, Lumen look-dev, and facial rig tuning.
ООО «Грустный Роджер» — независимая игровая студия и лейбл, объединяющий проекты на морскую тематику. Мы верим в силу атмосферы, захватывающих историй и продуманного игрового дизайна. Нам нужен 3D Artist с уклоном в…
Art Director Heptic Arena — Full-Time — Remote (Europe) About Prism Studio Prism Studio is a Malta-based game development studio building unforgettable, player-first experiences with bold ideas and cutting-edge design.…
About IGG Canada IGG Canada is a premium mobile game and video production studio located at 988 West Broadway, Vancouver, Canada. With spectacular views of the downtown skyline, coastal mountains, and English Bay, our…
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS…
Liquid Development is hiring on behalf of GameSim , a Keywords Studio. This position will support GameSim production teams. GameSim is a game development studio that partners with clients to build games across…
Environment Artist / Generalist GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work…
Senior Advanced Technical Artist This position is open to candidates in British Columbia, Alberta, Ontario and Nova Scotia Canada only. Would you like to work on some of the greatest franchises in gaming history? What…
Maintain artistic direction and quality Produce high quality character, creature, and props suitable technically and artistically with the project's universe and visual direction. Cooperation on setting artistic…
We want you to #JOINTHEREBELLION! For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just…
Do you enjoy creating environments and want to take ownership of how a game world looks, feels, and works? As an Environment Artist at Snowprint, you’ll take ownership of the environment art for one of our new…
Overview We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: “Life’s a Party, We’re Makin’ It Fun!” and “So Much Fun It’s Scary!” At…
Character Artist at Blizzard Entertainment helping build the next chapter of StarCraft, an original story-driven open-world shooter. Day to day: modeling, sculpting, and texturing photorealistic characters, creatures, weapons, and props using tools like Maya, ZBrush, and Substance Painter with an Unreal Engine 5 pipeline, in a hybrid role based in Irvine, CA.
We couldn't check your fit for this role — add a CV to your profile to see it next time.