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1. 负责在线 Word、Excel、PPT 中一个核心模块或技术领域的方案设计与研发落地,例如格式解析、文档模型、文字排版、表格、图形图表、渲染或编辑能力; 2. 负责 OOXML(ECMA-376)等文档格式的解析、排版与渲染,持续提升复杂文档的兼容性和还原度,对齐 Microsoft Office、WPS 等主流办公软件的显示与编辑效果; 3.…
Junior QA engineer at game studio BarHat Games running functional, regression, and smoke testing for games/apps across Android, iOS, WebGL, and Steam. Requires at least 6 months of testing experience (internships count); pays 40,000–60,000 ₽ net per month.
This is a remote position. The company is a high-throughput public sharding blockchain platform that was designed to scale to thousands of transactions per second, tailored towards enabling creating secure data-driven…
Full-stack software engineer on DoorDash Labs' data visualization team, building the web applications used to introspect sensor, telemetry, and simulation data from Dot, the autonomous delivery robot. Work spans React/TypeScript frontends, a modern C++ visualization framework, and 3D graphics, with end-to-end ownership.
Frontend-focused software engineer building high-performance mobile web interfaces and fullstack web apps using React, TypeScript, Node.js, GSAP, Redis, and HTML5 Canvas. Onsite in Kuala Lumpur; owns medium-to-large feature modules end to end, optimises rendering performance, and mentors junior engineers.
Staff frontend engineer at Sift, a data-infrastructure platform for hardware engineering teams, building browser-based systems for telemetry: Web Workers processing Apache Arrow data, OPFS caching, 60fps time-series/FFT/geographic visualizations, and React/TypeScript UIs that bypass framework limits. Hybrid, 2 days/week in Marina Del Rey, CA (or San Francisco).
Explore the World. Create the Experience. Do you love turning creative ideas into playful, engaging experiences? Are you the kind of developer who sees something cool and immediately wants to build it? At GeoGuessr,…
Early fullstack engineer at Swarm Aero building Legion, the Command & Control platform that lets a single operator plan and direct swarms of autonomous aircraft in real time. Work spans real-time distributed systems, React-based operator interfaces, dense telemetry visualization, and mission planning tooling on-site in San Francisco.
Job Description Job Description NOVAVERSE is an international technology company focused on creating compelling digital products for architecture, design, and the unbuilt environment. We are pioneering the future of…
JobsTrackR is seeking a Senior Frontend Developer for a fully remote role based in the United Kingdom. You will design, develop, and maintain features and a React-based editor spanning web, desktop (Electron), and…
Fullstack engineer building the frontend for a Command & Control platform that directs swarms of autonomous aircraft in real time, using React, WebGL/OpenGL, and distributed real-time infrastructure.
We are seeking a Software Developer with 1-3 years of professional software development experience who wants real ownership of production software and meaningful exposure to biomedical research. Under the guidance of…
A 12-16 week PhD internship (starting May/June 2027) on Figma's Rendering & Animation team, owning a high-impact project in graphics rendering — shaders, anti-aliasing, computational geometry, animation, or media processing. Core stack: C++ or Rust with low-level graphics APIs like OpenGL, WebGPU, Vulkan, or Metal.
Relu, an AI-native dental-health company in Leuven, is hiring a mid-level Product Engineer (Frontend & UX) to own the look and feel of its Automate platform for dental labs — building a design system, simpler order flows, inbox UX and dentist approval flows. Stack: Vue 3, TypeScript, Pinia/Vuetify, with some Python/FastAPI, PostgreSQL and three.js.
The game-generation pipeline is the product. Every game in the feed comes out of it: creator's prompt, intent extraction, template matching, model routing, asset retrieval, generation, validation and repair,…
Senior Software Engineer at a defence and search & rescue organisation near Lincoln, UK (hybrid), designing and developing code for technically complex defence solutions across the full development lifecycle. Core stack is C++/C#, with exposure to DevOps, GitHub, Unity/Unreal and graphics APIs like OpenGL, WebGL or DirectX.
Technical Artist at Playtika Poland builds and optimizes Unity pipelines, shaders, and asset workflows to deliver high-quality, performant 2D/3D visuals for mobile and WebGL games.
Project description We are looking for a colleague to join the development team of sophisticated software for the global leader in Innovative Orthodontics. The team develops APIs and other services to integrates all…
1.浏览器指纹模拟和风控分析:深入研究 WebGL、Canvas、AudioContext、CDP 特征及 Client Hints 等浏览器指纹防追踪技术,实现高质量、高匿名的动态环境指纹模拟与隔离; 2.复杂网页交互与上下文提取:针对高动态渲染(JS 异步加载、复杂 DOM 变化)及风控拦截场景,构建高鲁棒性的网页提取与智能交互方案。 1.专业与经验背景:计算机及相关专业本科及以上学历,3 年以上海量网页数据采集、浏览器自动化或…
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