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Analyzes player behavior and monetization in mobile games, builds dashboards, runs A/B tests, and advises product decisions using SQL, Python, and Tableau.
Designs and iterates game mechanics for Color Slide, a mobile puzzle game, using Unity and analytics to improve monetization and player metrics.
Designs monetization and LiveOps systems for mobile idle arcade games, focusing on player retention and revenue growth through events, pricing, and in-game store improvements.
Build and maintain an iOS Ads SDK in Swift for SayPromo, a monetization platform used by 200+ games, focusing on performance, concurrency, and cross-platform collaboration.
Lead the design of a top mobile idle arcade game, shaping content, economy, monetization, and Live Ops while mentoring a small team.
Designs monetization systems for Color Slide, a free-to-play mobile puzzle game, by creating IAP offers, bundles, and A/B tests to boost revenue while collaborating with analysts and developers.
Build and deploy ML models for gaming and ad platforms: recommendations, uplift, visual embeddings, and marketing predictions using Python, TensorFlow/PyTorch, and MLflow.
Design and balance mobile game economies, monetization systems, and progression loops for hit titles like My Perfect Hotel and Lost Prison.
A Senior Product Analyst analyzes game performance, player behavior, and monetization data to drive product decisions, designs A/B tests, builds dashboards (SQL/Tableau), and supports the development team with data-driven insights in a mobile gaming publisher.
Designs and develops game interfaces, in-game visuals, and UI assets for a top-3 global game publisher, using Unity, Photoshop, and Figma to enhance UX and maintain visual consistency across puzzle and complex games.
Lead a team of artists to create large-scale game environments, architecture, and landscapes in casual or semi-realistic styles for top international studios.
Data Analyst builds and maintains analytics for a mobile game, migrating tracking from AppMetrica to Amplitude, setting up funnels and dashboards, and supporting product decisions with data insights.
Build an interactive web demo guiding users through Azure Database for PostgreSQL scenarios using React/Next.js and Node.js/TypeScript, including scoring, leaderboards, and analytics.
Owns the product vision and game design for a mobile free-to-play game, balancing economies, monetization, and mechanics while implementing changes directly in Unity.
Lead the internal QA function for a mobile game outsourcing studio: set standards, manage external QA vendors, and guide teams on testing depth and release readiness.
We are looking for a Marketing Analyst to empower our Performance team with deep-dive analytics and robust data infrastructure. In this role, you will go beyond standard reporting to identify growth opportunities,…
Freelance illustrator creates semi-realistic character and environment art for a high-profile AAA game project, collaborating with an outsourcing studio serving major international clients.
Senior illustrator creates semi-realistic/realistic characters and environments for top global game studios, working in genres like fantasy and sci-fi.
Builds a new browser-based trading terminal using React, TypeScript, and modern frontend tools, with a focus on real-time data streaming and complex UI.
Maintains and scales a distributed Data Lake platform using S3/Object Storage, Kubernetes, and big-data components like Spark, Airflow, and Kafka for a remote Russian team.
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