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Develops and maintains tools, shaders, and pipelines to optimize game art production, collaborating with artists and engineers to solve technical challenges in real-time rendering.
[English, French to follow] GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work…
Project Role : Custom Software Engineer Project Role Description : Develop custom software solutions to design, code, and enhance components across systems or applications. Use modern frameworks and agile practices to…
En Mango vestimos de pasión todo lo que hacemos. Con origen en Barcelona y presencia en más de 120 países, inspiramos al mundo con creatividad, innovación y autenticidad. Nuestro equipo multicultural es el motor de…
Team Name: Unannounced Project Job Title: Senior Technical Designer, Combat | Unannounced Project - Irvine, CA Requisition ID: R027700 Job Description: Your Mission At Blizzard, we craft genre-defining games and…
Senior DevOps Engineer maintains and optimizes build systems, CI/CD pipelines, and infrastructure for a game studio, using tools like TeamCity, Docker, and Perforce.
Middle DevOps/Build Engineer automates game build pipelines, maintains CI/CD systems, and coordinates releases across platforms like Steam and Epic Games Store using tools such as Jenkins, Perforce, and Docker.
Creates creatures, characters, props, and concept art for a AAA game studio, collaborating with art and design teams using industry-standard tools.
Position Title: Imaginarium Manager Position Type: Fixed Term (Fixed Term) Hiring Range: $28.03-$33.65 per hour; c ompensation will be based on education, experience, skills relevant to the role, and internal equity.…
PLAY, GROW and WIN To be a part of Virtuos means to be a creator. At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly…
Designs and implements player engagement systems, monetization features, and economy mechanics for a live-service game, using data-driven insights and cross-functional collaboration.
Senior developer building full-stack web apps with React and Ruby for fast-paced startups, handling architecture and client communication remotely.
Designs and implements player engagement systems, monetization strategies, and live-service features for a AAA game, using Unreal Engine and data-driven methods.
Shape the Future of Digital Twin Technology at ZEISS At ZEISS Corporate Research, we explore breakthrough technologies that shape future generations of ZEISS products. In this role, you will contribute to the creation…
Lead a team of technical artists to define Unreal Engine 5 pipelines, standards, and optimizations for cross-platform game development, ensuring visual quality and performance on PC, console, and mobile.
Who we are Sandbox Interactive is the ambitious game development studio behind the award-winning game Albion Online. The game is the first true cross-platform MMO, and is playable on Windows, Mac, Linux, iOS and…
The Company Torn Banner Studios is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined…
Our vision is to transform how the world uses information to enrich life for all. Join an inclusive team passionate about one thing: using their expertise in the relentless pursuit of innovation for customers and…
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