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Senior backend engineer on a startup-style team within Sony PlayStation, designing and building scalable backend services, APIs, and data models for new mobile/web consumer gaming experiences using Node.js/TypeScript, PostgreSQL, and AWS.
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand.…
The Senior Software Engineer will build performance-sensitive systems for game streaming and platform infrastructure using C/C++ and AI-native engineering workflows. The role involves prototyping and shipping low-level software solutions to improve reliability and user experience within the PlayStation ecosystem.
Establish and operationalize Finance Data Governance at Sony Interactive Entertainment—define governance standards, document data lineage, build business glossaries, establish data quality controls, and govern master data/hierarchies using SAP S/4HANA, Snowflake, and catalog platforms like Atlan or Collibra.
Senior Software Engineer designing and building server-side Rust applications and Kubernetes operators for PlayStation's globally distributed cloud streaming infrastructure.
8-month contract role at Insomniac Games (Sony Interactive Entertainment) creating high-quality in-game cinematics — from script interpretation and scene layout through final implementation in the game engine — using Maya, motion capture, and hand-key animation while collaborating with animation directors and mentoring junior artists.
8-month contract role with Insomniac Games (Sony Interactive Entertainment): a Senior Cinematic Facial Animator creates high-quality in-game cinematic facial animation using FACS-based rigs, blending motion-capture data with hand-keyed work (primarily in Maya) and polishing performances through final implementation in the game engine. Remote within the US; pays $76.92–$86/hour.
The Sr. Portfolio Business Analyst at Sony Interactive Entertainment (PlayStation) independently runs and improves recurring Strategic Portfolio Management operations in San Diego — portfolio planning, reviews, resource/cost management, and Time Editor administration — producing accurate, decision-ready reports. Core tools include Excel, PowerPoint, and enterprise platforms like Jira, ServiceNow,
Contract role via staffing partner Yoh: a Senior Gameplay Animator at Insomniac Games creates high-quality gameplay character animations (traversal, combat, boss, camera cinematography) using Maya, motion capture, and hand-keyed animation integrated into the studio's proprietary game engine, working independently and remotely across the US.
8-month contract role at Insomniac Games creating high-quality in-game cinematics from script interpretation and scene layout through final engine implementation, using both motion capture and hand-key animation. Core tools include Maya, MotionBuilder, Premiere, Jira/Flow, and game-engine state machines; the role also mentors junior artists.
An 8-month contract role at Insomniac Games for a senior facial animator who creates high-quality in-game cinematic facial animation using FACS-based rigs, integrates facial motion capture into scenes, and polishes performances through final implementation in the game engine, working primarily in Maya.
Scopely is hiring a Senior Animator in Barcelona (hybrid) for MONOPOLY GO!, creating animatics, 3D/UI/character animations and VFX for a top mobile game. Day to day involves hand-keyed animation in Unity, improving animation tools and pipeline with tech artists and engineers, and reviewing work from internal and external artists.
Senior full-stack engineer on Kalepa's Core UX team, refining an AI product for insurers — improving UI consistency, responsiveness, performance, and visual polish. The stack centers on React/TypeScript (or Python), AWS serverless, and PostgreSQL.
A senior hands-on IT & Information Security Manager owns Lyte AI's internal IT and security end-to-end: managing Microsoft 365/Entra ID/Intune, Linux servers, networking and firewalls, macOS/Windows endpoints, and AWS/Azure/GCP cloud, while leading security operations, automating workflows, and optimizing infrastructure costs.
Designs, builds, and standardizes HIL test benches for validating ADAS/AD, chassis, infotainment, connectivity, and cockpit features without prototype vehicles. Core stack includes dSPACE and Vector toolchains, real-time I/O and bus simulation, automotive protocols (CAN/CAN FD, LIN, Ethernet, UDS), AUTOSAR, and scripting in Python/C++/MATLAB with CI/CD integration.
Senior Project Manager at Keurig Dr Pepper (beverage company) in Frisco, TX, leading cross-functional commercialization, capital, and expense projects—defining scope, timelines, budgets, and risk mitigation while aligning leadership, R&D, procurement, supply chain, and manufacturing. Toolset includes Smartsheet, MS Office/Project, Power BI, and SAP.
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