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Designs packaging, instructions, e-commerce visuals, and 3D renderings for iconic toy and game brands using Adobe Creative Suite and 3D tools.
Leads a team of digital sculptors to create 3D models of iconic toy characters, ensuring brand accuracy and manufacturability while managing external vendors and cross-functional teams.
An Associate Graphic Designer at Hasbro in Hong Kong creates packaging, instructions, and e-commerce visuals for toy and game products, from concept through production-ready artwork, plus 3D renderings and animations. Core tools are the Adobe suite (Illustrator, Photoshop, InDesign) along with at least two 3D packages like Keyshot, Blender, Maya, ZBrush, or 3ds Max.
NOA Brands is an innovative company specializing in the design and manufacture of custom mannequins and products for global brands and retailers. We are dedicated to creating unique, high-quality display solutions that…
Right now, our team is porting one of the most atmospheric game universes of the 21st century to a modern engine. You will be working with a dark aesthetic, where art meet madness, rust, and decay. We are looking for a…
Lead Character Artist at Dutch game co-development studio Abstraction: sets the artistic quality bar for characters on AAA co-dev projects, personally creates high-poly sculpts through game-ready PBR assets implemented in Unreal Engine, and mentors/ reviews the character art team while coordinating with clients and other disciplines.
ICONIC21 is hiring a 3D Environment Artist to create photorealistic branded casino studio interiors in Unreal Engine 5 for a real-time MetaHuman application. Day to day the artist authors master materials/PBR, Lumen and HDRI lighting, set dressing, and optimizes scenes (Nanite, LODs) using tools like Blender, Maya or 3ds Max.
ICONIC21 is hiring a Character Technical Artist to build a photorealistic, real-time MetaHuman game presenter in Unreal Engine — a digital human that talks to players with voice and lip-sync. Day to day: mesh-to-MetaHuman conversion, grooming, clothing/wardrobe variants, Lumen look-dev, and facial rig tuning.
About Us Centric Brands is a leading lifestyle brand collective that designs, sources, markets and sells high quality products in multiple segments, including women’s, men’s and kid’s apparel, accessories,…
We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the “Best Damn Space Sim Ever”. We want to build the best we can deliver and we believe wholeheartedly…
Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page. At EA, we believe games are powerful because they bring together multiple ways people…
At Lively, we pride ourselves on making games full of character. The world is fun and silly and sad and infuriating and banal and beautiful and ugly, and all of those things have a place in our games. Lively hunger for…
ABOUT THIS POSITION Digital Extremes is seeking a Concept Artist to join our Warframe team . This role will be onsite at our studio in London, Ontario . Concept art at Digital Extremes can be a fast process with…
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS…
Liquid Development is hiring on behalf of GameSim , a Keywords Studio. This position will support GameSim production teams. GameSim is a game development studio that partners with clients to build games across…
Principal Environment Artist GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work…
Environment Artist / Generalist GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work…
Impleo is seeking a highly creative 3D Character Artist based in Canada. This role focuses on creating compelling characters for video games, working closely with technical artists, animators, and level designers.…
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