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Company Overview At Skild AI, we are building the world's first general purpose robotic intelligence that is robust and adapts to unseen scenarios without failing. We believe massive scale through data-driven…
Motion Designer creating video trailers and ads for Gameloft's game marketing across app stores, consoles, and social media, using Adobe Creative Suite for motion graphics and video editing.
Art Director for Motion Design on Apple's Marcom team, creating innovative motion design solutions for product marketing, events, and campaigns using After Effects, Cinema 4D, and the Adobe Creative Suite.
Design and implement real-time cinematics in Unreal Engine for a narrative-driven horror game, collaborating with writers, animators, and engineers to integrate cinematic sequences into gameplay.
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game " Poppy Playtime" . This franchise is one of the hottest new properties in gaming, and our team is naturally…
The Technical Designer in Animation will design and implement complex gameplay animation systems and state machines using Unreal Engine. They act as a bridge between animation, design, and programming teams to troubleshoot technical challenges and optimize animation pipelines.
Technical Designer in Animation building gameplay animation systems, state machines, and pipeline tools using Unreal Engine, Control Rig, Maya, and MotionBuilder on a large team.
Design and animate 3D characters for a mobile game, crafting expressive movements and interactions that enhance player engagement and fit the game’s art style.
The Senior VFX Network Engineer will manage high-bandwidth, low-latency infrastructure for render farms and real-time artist collaboration. The role involves configuring render pipelines, optimizing storage and network performance, and developing environment-loader systems using Python and Linux/Windows administration.
The Senior Show Set Designer III designs immersive physical environments and scenic elements for themed entertainment and hospitality projects. The role involves translating creative concepts into buildable designs using tools like Rhino and Revit while coordinating with architectural and engineering teams.
The Show Set Designer II creates immersive physical environments and scenic elements for themed entertainment and hospitality projects. The role involves translating creative concepts into buildable designs using tools like Rhino and Revit while coordinating with architectural and engineering teams.
Illustrator - Creative Development Role Description: Huitt-Zollars, Inc. is seeking an Illustrator with an intermediate level (3-6 years) of experience to be located in Orlando, FL or Los Angeles, CA. This position is…
The Graphic Designer II develops environmental graphics, signage, and branded content for experiential and hospitality projects. This role requires intermediate proficiency in design software like Rhino, Revit, and Adobe Creative Suite to translate narrative intent into buildable graphic solutions.
About Voodoo Founded in 2013, Voodoo is a tech company creating mobile games and apps with a mission to entertain the world. With 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3…
About us We were founded in 2017 with the motivation to reach people globally by giving them unique and unforgettable experiences with disruptive products. Our games have reached over 3.5 billion people. This could…
Scopely is looking for a Lead 3D Artist to join the MONOPOLY GO! team in Barcelona on a hybrid basis. At Scopely, we care deeply about what we do and strive to inspire play every day—whether through our collaborative…
Scopely is looking for a Senior 3D Artist to join the MONOPOLY GO! team in Barcelona on a hybrid basis. At Scopely, we care deeply about what we do and strive to inspire play every day—whether through our collaborative…
Scopely is looking for a 3D Artist to join the Monopoly GO! team in Barcelona on a hybrid basis. At Scopely, we care deeply about what we do and strive to inspire play every day—whether through our collaborative work…
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