Design Jobs in Australia
There are 626 open Design jobs in Australia on freehire right now. 174 of them were posted recently. The skills employers ask for most often are ai, figma and accessibility.
Salary
| Currency | Period | 25th | Median | 75th | Postings |
|---|---|---|---|---|---|
| AUD | year | A$145,073 | A$150,000 | A$150,000 | 11 |
From postings that disclose pay. Currencies are counted separately, never converted.
Most requested skills
- ai 14%
- figma 11%
- accessibility 9%
- agile 8%
- prototyping 8%
- stakeholder-management 8%
- user-research 6%
- wireframing 6%
How the work is done
- Hybrid 141 · 23%
- Remote 32 · 5%
- Onsite 18 · 3%
Visa sponsorship offered in 30% of the 61 postings that state a position on it.
Seniority
- Senior 171
- Lead 48
- Principal 37
- C-level 7
- Middle 7
- Staff 5
Who is hiring
- 1000+ employees 124
- 501-1000 employees 52
- 51-200 employees 16
- 11-50 employees 6
- 201-500 employees 1

Principal Product Designer
Principal Product Designer owning and evolving a multi-brand design system across HomeMade and Mable, integrating it with AI tooling like Claude and ensuring it scales across web and mobile with strong accessibility standards.
Product Design Manager
Product Design Manager combining UX/UI design, product ownership, and delivery management for a construction-industry SaaS product, using Figma, Jira, and analytics tools in a Melbourne or Sydney office.
Manager Operational Design & Readiness
Lead operational design, readiness, and continuous improvement across Qantas's Customer Care & Recovery operations, managing a team of Business and Support Analysts to embed strategic initiatives.
Visual Designer
12-month contract Visual Designer creating 2D and light 3D marketing assets across social, paid, web, email, and event channels for a fitness B2B SaaS platform, working closely with the Marketing team.
Senior UI Engineer - Sledgehammer Games - Melbourne
Senior UI Engineer building menus and widgets for Call of Duty using Lua and C++ on a proprietary game engine, in a hybrid role at Sledgehammer Games' Melbourne studio.