Design Jobs in Canada
There are 1,507 open Design jobs in Canada on freehire right now. 413 of them were posted recently. The skills employers ask for most often are ai, cad and figma.
Salary
| Currency | Period | 25th | Median | 75th | Postings |
|---|---|---|---|---|---|
| CAD | year | CA$98,700 | CA$125,000 | CA$156,400 | 131 |
| USD | year | $132,000 | $155,000 | $186,312 | 34 |
| CAD | hour | CA$39 | CA$84 | CA$92 | 25 |
From postings that disclose pay. Currencies are counted separately, never converted.
Most requested skills
- ai 36%
- cad 25%
- figma 22%
- accessibility 21%
- prototyping 20%
- wireframing 13%
- autocad 13%
- user-research 13%
How the work is done
- Hybrid 352 · 23%
- Remote 237 · 16%
- Onsite 128 · 8%
Visa sponsorship offered in 43% of the 188 postings that state a position on it.
Seniority
- Senior 464
- Lead 102
- Staff 53
- Junior 32
- Intern 27
- Principal 26
Who is hiring
- 1000+ employees 292
- 501-1000 employees 141
- 51-200 employees 62
- 11-50 employees 16
- 201-500 employees 12
- 1-10 employees 1
Senior Engineer - Roadway Design
The Senior Engineer will lead roadway design components for major transportation projects, managing assignments from preliminary through detailed design. The role involves using CAD software like Civil 3D and OpenRoads to deliver complex infrastructure projects while mentoring junior staff.
Designer III
The Designer III will contribute to conceptual design and provide architectural support for projects, collaborating with multidisciplinary teams and creating 2D/3D visualizations. The role requires proficiency in Revit, Adobe Creative Suite, and rendering software like Enscape or V-Ray.
Electrical Engineer-Data Centre Design & Planning
Electrical Engineer designing and optimizing power systems (MV/LV switchgear, UPS, generators, PDUs) for Bell's national AI data centre infrastructure supporting GPU clusters and mission-critical workloads.
Freelance Presentation Designer
Mindrift is seeking a freelance Presentation Designer to create high-end pitch decks and one-pagers for AI-focused projects. The role involves translating complex data into compelling visual narratives using PowerPoint, Keynote, Adobe Creative Suite, and Figma.
Designer
We are currently seeking a Designer to join our team in Ottawa. In this role, you will support web design projects and tasks, email marketing campaigns, and brand design initiatives, contributing to visually compelling…
Design Co-op (Winter 2027)
At HDR, our employee-owners are fully engaged in creating a welcoming environment where each of us is valued and respected, a place where everyone is empowered to bring their authentic selves and novel ideas to work…
Sales Associate - Womenswear Designer
Commission-based luxury retail Sales Associate in the womenswear designer department at a Holt Renfrew store, focused on building client relationships, driving sales, and providing exceptional in-store customer service.
Design Director
Leads the design vision for a AAA multiplayer game, translating creative themes into scalable gameplay systems and mentoring a team of designers to execute at a high standard.
CG Designer
Designs vehicles and other assets for a CG animated production using Maya or Blender, working under the Art Director to meet production deadlines.
Programmeur en interface utilisateur (UI)
Develops and integrates UI features for Fortnite using C++ and Unreal Engine tools like UMG and Slate, collaborating with artists and designers to enhance player experiences across PC, console, and mobile.
Senior Game Designer - Dead by Daylight | Concepteur·trice de jeu senior·e Senior·e - Dead by Daylight
Senior Game Designer on Dead by Daylight shaping the UGC/modding ecosystem, game modes, and creator tools, with hands-on Unreal Engine prototyping and mentoring of other designers.
Design Director
Leads AAA game design for Sony’s PlayStation team, shaping systemic gameplay loops, mentoring designers, and aligning creative vision with technical execution for a live-service multiplayer title.
Sr AI Game Designer
Design and tune AI behaviors, behavior trees, and emergent game systems in Unreal Engine, collaborating with the Game Director and cross-disciplinary teams to deliver next-generation game experiences.