Design Jobs in United States
There are 15,262 open Design jobs in United States on freehire right now. 3,232 of them were posted recently. The skills employers ask for most often are ai, figma and prototyping.
Salary
| Currency | Period | 25th | Median | 75th | Postings |
|---|---|---|---|---|---|
| USD | year | $126,000 | $160,000 | $199,000 | 2,021 |
| USD | hour | $26 | $35 | $62 | 175 |
From postings that disclose pay. Currencies are counted separately, never converted.
Most requested skills
- ai 27%
- figma 17%
- prototyping 13%
- photoshop 12%
- illustrator 12%
- autocad 12%
- cad 11%
- accessibility 10%
How the work is done
- Hybrid 1,988 · 13%
- Remote 1,719 · 11%
- Onsite 1,547 · 10%
Visa sponsorship offered in 29% of the 2,487 postings that state a position on it.
Seniority
- Senior 3,192
- Lead 964
- Staff 539
- Principal 490
- Intern 445
- C-level 321
Who is hiring
- 1000+ employees 2,975
- 501-1000 employees 1,322
- 51-200 employees 444
- 11-50 employees 272
- 201-500 employees 64
- 1-10 employees 18
Physical Design Timing Engineer
Own timing methodologies and execution for AI accelerator silicon, using AI-assisted flows to drive physical design to signoff.
Design Verification (DV) Engineer
Senior pre-silicon verification engineer building end-to-end test flows for AI accelerator silicon, from IP to SoC and emulation, using UVM and AI-assisted tooling.
Product Designer, Defense
Design intuitive interfaces for autonomy and defense software platforms, translating complex technical needs into user-centric tools for mission-critical environments.

Multimedia Designer (Remote)
Design digital marketing assets (email, social, paid media) from brainstorming to final delivery, collaborating with cross-functional teams to elevate the brand aesthetic using Adobe Suite and motion graphics.
Designer III
The Electrical Designer III will perform electrical and instrumentation design tasks, including creating installation details, layouts, and diagrams for industrial projects. The role requires proficiency in 2D AutoCAD and Microstation, along with a strong understanding of NEC standards and industrial design practices.
Design Methodology and Automation Engineer
Build and maintain end-to-end FPGA design flow automation infrastructure (RTL to bitstream) using EDA tools and Python/Perl/Shell scripting, while applying AI solutions to improve chip design productivity.

UI Graphic Designer
Design UIs, visual assets, and marketing graphics across iOS, Android, and Web while maintaining and expanding the design system for a sports-focused social platform.

Product Design Intern
Product Design Intern at Sleeper, creating high-fidelity mockups and prototypes across iOS, Android, Web, and Tablet for a social fantasy sports platform with 8M+ users.
Senior Designer
Senior Designer at Ghost Story Games to lead core gameplay systems and level design for a narrative-driven immersive sim, using Unreal Engine 4.
Digital Design Lead
Designs and implements high-speed ASIC interconnect silicon, writing RTL and firmware to control analog blocks and ensure hardware-software integration through synthesis, emulation, and silicon bring-up.
Designer I
Early-career Designer I supporting the Marketing team with high-volume design execution across web, digital, and marketing channels using Figma and Adobe Creative Suite.
Product Designer II, Notifications
Product Designer II at Pinterest designing end-to-end notification experiences across push, email, and in-app surfaces on iOS, Android, desktop, and web using Figma, with a focus on growth and engagement.
Senior Designer
Senior Designer at Ghost Story Games (Take-Two) working on the narrative-driven game Judas, owning core gameplay systems like player mechanics, world simulation, and AI while leading interdisciplinary teams using Unreal Engine and Perforce.