Design Jobs in United States
There are 14,863 open Design jobs in United States on freehire right now. 3,131 of them were posted recently. The skills employers ask for most often are ai, figma and prototyping.
Salary
| Currency | Period | 25th | Median | 75th | Postings |
|---|---|---|---|---|---|
| USD | year | $125,000 | $159,366 | $198,062 | 2,091 |
| USD | hour | $26 | $36 | $65 | 189 |
| CAD | year | CA$79,080 | CA$92,250 | CA$150,000 | 13 |
From postings that disclose pay. Currencies are counted separately, never converted.
Most requested skills
- ai 27%
- figma 17%
- prototyping 13%
- photoshop 12%
- illustrator 12%
- autocad 12%
- cad 11%
- accessibility 10%
How the work is done
- Hybrid 1,934 · 13%
- Remote 1,681 · 11%
- Onsite 1,540 · 10%
Visa sponsorship offered in 29% of the 2,473 postings that state a position on it.
Seniority
- Senior 3,296
- Lead 916
- Staff 524
- Principal 472
- Intern 405
- C-level 318
Who is hiring
- 1000+ employees 2,986
- 501-1000 employees 1,299
- 51-200 employees 432
- 11-50 employees 273
- 201-500 employees 62
- 1-10 employees 18
Senior Technical Designer
Designs and implements gameplay systems, narrative sequences, and AI behaviors for AAA console games, collaborating with artists and programmers using C++ and scripting languages.
Sr Director, Sound Design
Leads global sound design for PlayStation Studios, setting creative and technical vision for audio in AAA games, managing teams, and collaborating with studios and tech partners to deliver immersive sound experiences.
Manager, UX Design, Connect
Lead a team of UX designers on the PlayStation Connect team (PS App, Social Experiences), partnering with cross-functional teams to shape player connection and community features, primarily using Figma.
Senior UX/UI Design Lead
Lead UX/UI design for an unannounced game at PlayStation's teamLFG studio, owning the UX/UI roadmap from pre-production and collaborating with directors and cross-functional teams using Figma/Sketch/Adobe XD for wireframing and prototyping.
Senior UI Tools Programmer (CONTRACT)
Senior UI Tools Programmer at Sony Interactive Entertainment in San Diego builds and maintains proprietary tools for creating and optimizing game UI systems, primarily using C# and .NET.
Senior 3D UI Artist
Short-term contract Senior 3D UI Artist at PlayStation's Santa Monica Studio, rendering and capturing polished 3D UI art assets, creating icons, and supporting photo mode using Substance Painter/Designer, Maya, and Photoshop within an established pipeline.
Audio and UX Software Engineer
This role involves leading firmware development and contributing to UI/UX for PlayStation audio hardware products. The engineer will work on system architecture, audio DSP utilization, and testing frameworks using C/C++ and UI development tools.
Specialist BMS Designer (Buildings)
Designs and integrates building automation systems for industrial and nuclear facilities, using BACnet, Modbus, Niagara 4, and Revit to optimize HVAC, power, and safety controls.
Staff UX/UI Application Developer (Hybrid - Glastonbury CT)
Designs and develops customer-facing UX/UI applications for aerospace/defense programs, blending user-centered design with technical requirements to create intuitive, compliant interfaces.
Email/SMS Designer
Design email campaigns and lifecycle flows for Klaviyo, create SMS/MMS creative for Postscript, and build a modular design system for a DTC men's health supplement brand. Work with Figma, Klaviyo, and ensure mobile-first layouts that maintain brand consistency across email and SMS channels.
Mechanical Design Analysis Engineer - Externals
Designs and analyzes aircraft engine external components (tubes, ducts, brackets) using FEA tools like ANSYS, ensuring performance, reliability, and safety while collaborating with cross-functional teams.