12,171 Relocation supported jobs
Open tech roles where the employer offers to help you relocate.
Engineering Manager [AI Business Features]
Plata seeks a hands-on Engineering Manager to lead its AI Business Features team, turning business and product hypotheses into production AI features. The role owns team delivery end to end, reviews architecture, and partners with Product, Data, and AI, with work on AI-powered user-facing products and scalable backend services.
Hardware Systems Design Engineer – 5G Cellular Base Stations
Lead a team to design and deliver power-efficient PCB hardware for next-gen cellular base stations, integrating custom RF SoC with high-speed SerDes, power management, and RF circuits.

Lead Data Scientist
Lead a team building AI-driven simulation and optimization systems for defense clients, applying advanced techniques like Monte Carlo and stochastic optimization to turn data into mission-critical insights.
Design Director
Leads the design vision for a AAA multiplayer game, translating creative themes into scalable gameplay systems and mentoring a team of designers to execute at a high standard.
PlayStation向けプラットフォームソフトウェアエンジニア
Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services…
ゲームプレイプログラマー [ミッドキャリア]・Gameplay Programmer [Mid-career] /Team ASOBI
Develops advanced, physics-driven gameplay mechanics and prototypes for PlayStation Studios’ PS5 titles using C++ and in-house engines.
Research Data Analyst
Analyze player telemetry and feedback to uncover trends and friction points, then translate findings into actionable insights for game design and development at a top-tier AAA studio.
Software Development Engineer in Test Intern - Master's
SDET intern on Sony Interactive Entertainment's Quality Engineering Media team, building and running Python automated tests for PlayStation video playback and streaming features within Jenkins CI, plus debugging and reporting bugs. A 12-week, on-site Master's-student internship in San Mateo, CA.
Machine Learning Intern - Master's
12-week summer Machine Learning Research Internship on PlayStation's Game Service ML team at Sony Interactive Entertainment in San Mateo, CA. The intern researches multimodal AI (contrastive/self-supervised learning, state space models) that analyzes gameplay video, audio, and controller inputs to automatically detect bugs and glitches during game QA/testing, prototyping findings in Python with Py
Machine Learning Intern - PhD
12-week PhD-level ML research intern at Sony Interactive Entertainment's PlayStation Global R&D in San Mateo, researching multimodal AI (vision-language models, self-supervised/contrastive learning) and anomaly detection on gameplay video, audio, and controller inputs to automate game QA. Stack: Python with PyTorch or TensorFlow.
Frontend Software Engineering Intern - Undergraduate
12-week undergraduate frontend engineering internship on Sony Interactive Entertainment's Audience Platform team, building and improving features in a production React/TypeScript app for internal PlayStation audience-segmentation and marketing tools. On-site in Los Angeles or San Mateo, CA.
Software Development Engineer in Test Intern (AI/ML) - Undergraduate
Internship on Sony Interactive Entertainment's Quality Engineering team in San Mateo: test PlayStation features across web, mobile, and desktop, build and maintain automated tests, and troubleshoot issues, with a focus on applying AI/ML to testing. Tools include Python/JavaScript/Java/C++, Selenium/Appium/Playwright/Cypress, Git, and CI/CD.
Backend Software Engineering Intern - Undergraduate
Undergraduate internship on Sony Interactive Entertainment's PlayStation Personalization team in San Mateo, building and improving large-scale backend services for personalized game/content recommendations. Day-to-day involves APIs, microservices, distributed systems, cloud/CI/CD, and working alongside ML-driven services.
Software Development Engineer in Test Intern - Master's
12-week Master's-level internship on Sony Interactive Entertainment's Quality Engineering team, testing PlayStation features across web, mobile, desktop, and other devices. Day to day you build and maintain automated tests, troubleshoot defects, and improve coverage using tools like Selenium, Appium, Playwright, and languages like Python and JavaScript.
Software Development Engineer in Test Intern - Undergraduate
Undergraduate intern on the PlayStation App QE team at Sony Interactive Entertainment in San Mateo, CA, prototyping AI-assisted quality-engineering workflows (test planning, CI failure triage, automation debugging) while supporting test automation, regression testing, and release readiness.
Software Development Engineer in Test Intern - Undergraduate
Undergraduate summer internship as a Software Developer in Test at Sony Interactive Entertainment: design, automate, and execute tests for the PlayStation 4 Console Store and PS5 console apps and tooling, working alongside QA and software engineers using JavaScript, Python, and test automation practices.
Software Engineering Intern (Compilers) - Undergraduate
Undergraduate software engineering intern on Sony Interactive Entertainment's FSEE team in San Mateo, CA, developing the PlayStation SDK's C++ compiler toolchain and developer tools — implementing features, analyzing compiler performance, and building automated tests with C++, Python, and CI tooling.
Software Engineering Intern - Master's
Master's-level software engineering intern on Sony Interactive Entertainment's Creative Automation team in Los Angeles, building and testing web applications with ReactJS and Java that deliver personalized PlayStation content across PS5, web, and mobile during a 12-week summer internship.
Software Engineering Intern - Master's
A 12-week Master's-level software engineering internship at Sony Interactive Entertainment (PlayStation) in San Diego, building full-stack features — client-side UIs and backend REST services — using JavaScript/TypeScript, React/React Native, Java, and Python within agile, globally distributed teams.
Software Engineering Intern – Undergraduate
12-week undergraduate software engineering internship at Sony Interactive Entertainment (PlayStation) in Aliso Viejo, CA, building internal developer tools and applications with React, TypeScript, and Node.js while exploring AI-assisted and agent-based development workflows. Pays a fixed $45.75/hour.