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Creates polished 2D animations for characters, objects, and UI in a game studio, using Spine, Adobe After Effects, and Photoshop.
Lead the 2D animation team at a gamedev product company: assign tasks, set animation standards for characters, objects and UI, run art reviews, mentor, and coordinate with game designers and artists. Full-time onsite in Kyiv; core tools are Spine and Adobe After Effects, with portfolio work spanning slot-machine, cartoon, casual and semi-realistic styles.
JetArt Games, a product gamedev company, is hiring a Game Sound Designer to create all sounds and music for slot games, build sound schemes and themed music libraries, and support audio through the whole development cycle. Requires 2+ years in professional audio production, DAW/VST skills, and experience with AI music tools like Suno AI.
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