2D Designer
Summary
Part-time contract 2D designer creating graphics for VRChat through the end of the year — storefront art, marketing graphics, in-app banners, and signage/textures inside worlds. Portfolio-driven remote role requiring strong skills in Photoshop, Illustrator, or Figma.
VRChat offers a first-of-its-kind, game-changing platform that provides an endless collection of social VR experiences and gives the power of creation to its robust community. With over 250,000 worlds and growing, VRChat’s vision is to allow users to bring their imaginations to life and help shape the metaverse anywhere in the world on any device. VRChat has raised $100M to date with the support of investors, Makers Fund, Anthos Capital and HTC.
We have a great team which includes people from: Netflix, Twitter, Meta, Microsoft, Roblox, Google, Amazon, Unity, Spotify, Discord, Uber, eBay, Robinhood, Twitch, Zynga and TikTok. Come and join the mission!
About the role
We’re looking for a part-time Contract 2D designer to help with graphics across VRChat through the end of the year. You’ll make storefront art, marketing graphics, in-app banners and art that lives inside worlds.
This role is perfect for a multi-talented designer who takes pride in creating polished, high-impact visuals for any context.
What you’ll work on
Storefront
- Thumbnails for store listings
- Store bundle (multiple items) graphics that show what’s included with the item and still look good at small sizes
- Bundle theming, so each bundle has its own look that still fits the store:
- Background graphics
- An icon per bundle for the navigation tiles
- Mobile versions
- Social posts and announcement graphics
- Blog headers
- Static graphics for videos, like title cards, overlays and end screens
- Steam, Meta and other platform assets, delivered in each platform’s required sizes and specs
- Banners for events and other promotions in our homeworld
- Notification graphics
- Making sure assets read well at in-app sizes and work with the UI around them
In-world
- Signage and posters
- Textures and other 2D art used inside worlds
How you’ll work
- A portfolio with a range of 2D work, ideally including marketing graphics and UI or storefront assets
- Experience designing for small sizes and multiple formats, like icons, thumbnails and mobile layouts
- Comfort working within an existing brand while giving each piece its own character
- Experience exporting to platform specs for stores and social channels
- Clear communication, and comfort with quick feedback rounds and changing priorities
- Tidy file habits: consistent naming and organized, layered source files
- Strong skills in Photoshop / Illustrator / Figma / other design tools
Nice to have
- Familiarity with VRChat or social VR
- Experience making textures for real-time 3D, especially Unity
How to apply
VRChat is an equal-opportunity employer, and we welcome applicants from all backgrounds. VRChat fosters a diverse, creative, and collaborative environment where anyone can contribute to any of the ongoing projects or direction of the roadmap at any time. If you’re a passionate team player who wants to have an impact on a dynamic team, we’d love to hear from you!
All job offers are subject to early stage ID checks, satisfactory referencing and background checks.
Skills
As published by lever · 16 questions · 10 written answers
Basics
Resume/CV, Full name, Pronouns, Email, Phone, Current location, Current company, LinkedIn URL, Twitter URL, GitHub URL, Portfolio URL, Other website
Pick from a list (6)
- Do you own any VR/AR headsets?
- Have you used VRChat?
- Do you have remote work experience?
- How did you hear about us?
- Are you currently located in the United States?
- Will you now or in the future require sponsorship (e.g., H-1B) to work in the United States?
Written answers (10)
- VRChat Username (If applicable)
- What is your phone number?
- Where do you live?
- Please link any additional docs, media, projects, portfolio, etc
- What type of role(s) are you interested in?
- Why do you think you'd be a good fit for VRChat?
- How would you improve VRChat?
- Aside from work, what do you like to do?
- Do you know any current VRChat team members? If so, who?
- Please insert a link to your Linkedin Profile:
