Environment Artist - Internship
Responsibilities
- Creating the ingame assets following the guidelines, with or without concept art. (assets involved: Trees, rocks, vegetation, props, furniture, houses, castles, weapons,…)
- Creating and Baking Highpoly models, created in 3DS max or Maya / Z-brush and texturing them in substance painter (or equivalent 3D and 2D programs). Both organic and hard surface.
- Work together with the other departments to supply the designers’ needs and streamline the tools and processes.
Requirements
- Able to produce interesting looking assets within different styles, depending on the project, even when there is no concept art available.
- Good communication skills, able to work in a team and take creative input.
- Excellent feeling for shape, colour, lighting and composition. Both at Object level as at Scene level.
- Basic knowledge in creating modular set pieces like walls, stairs, houses, etc..
We offer
- Work within an international Larian Studios team, spread between Belgium, Canada, Ireland and Russia.
- Inheritance of a totally awesome, multidisciplinary and crazy talented team to grow with.
Skills
As published by lever · 14 questions · 1 written answer
Basics
Resume/CV, Full name, Email, Phone, Current location, Current company, LinkedIn URL, Portfolio (Artstation, GitHub, personal website etc) URL, Other website
Short answers (3)
- If you selected "Other", please specify the institution: optional
- If you selected “Other,” please specify your field of study: optional
- If you selected “Other,” please specify your desired career path: optional
Pick from a list (10)
- The applicant acknowledges and accepts that (a) any information whatsoever disclosed by the company and its representatives during the process of recruitment will be considered strictly confidential and proprietary to the company; (b) that they are required to keep such information strictly confidential and will not disclose such information to any person or make it available to the general public by any means for the period of the recruitment process and for three years thereafter; (c) that they shall not use for any purpose other than as part of the recruitment process any information disclosed by the Company; and (d) that they shall be required to return to the company any documents shared with them and delete them from any remaining data storage the applicant possesses. optional
- This position is onsite in the studio location listed in the posting. Are you willing to work onsite in that location? optional
- Where did you learn about our open position? (Check all that apply) optional
- Are you currently enrolled in education or have you completed your studies within the last year? optional
- If so, which University or college are you attending/did you attend? optional
- What field of study are you in/have you completed? optional
- What type of career in the Games Industry are you hoping to pursue? optional
- Are you currently living within commuting distance (approximately 1 hour) of the Studio you are applying to? optional
- Are you applying as a domestic or international candidate? optional
- At the moment we are only accepting candidates from the Benelux, France and Germany area. Are you based in this region? optional
Written answers (1)
- In the case of Other, Conference/Event or School/University, please provide more context of where you heard about the position. optional