Full Stack Engineer
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate, and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience. Our quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our team culture, which empowers us to create high-quality games and experiences worldwide.
As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and strive for progress. We value team synergy and believe a relaxed working environment can yield better results. That’s why we promote and support maintaining a healthy work-life balance.
Summary
For this role we are looking for a Tool Software Engineer to help build the Tools platform for FC Mobile. You will guide the tools development to improve the content workflow productivity and user experience enhancement. You will report to the Technical Director of the Tools Team.
Responsibilities:
Work with partners to deliver assigned tasks on time and maintain existing ones to support features.
Look for ways to increase team efficiency through tooling, optimization of tool performance or workflow enhancements.
Debug and fix issues in the tools to develop the product across a variety of domains.
Support the team through code reviews, architecture discussion and knowledge sharing.
Create clear documentation to support workflow processes on the tools you developed.
Qualifications:
Bachelor's degree or above in Computer Science, Software Engineering, or a related field;
3+ years of professional software development experience related to game operations platforms.
Proficient in at least one object-oriented programming language (C++ or Java preferred).
Proficient in cross-component system design, complex system implementation, and performance optimization.
Solid expertise in computer software engineering, such as network and communication, data structure and algorithm, operation system, etc.
Experience developing tools or systems for operators or game designers, good collaboration skills in working with business teams.
Experience with a relational or non-relational database such as MySQL, PostgreSQL, or Oracle.
Experience deploying code in a cloud environment such as AWS, Azure, or Google Cloud.
Experience with CI/CD tools such as Jenkins, Maven, GitLab, Perforce.