Skip to content
ClaudeChatGPTCursor

Search jobs inside your AI agent.

Connect

Play Magic

NewBe an early applicant

Gameplay Programmer (Malta/Remote)

Posted Updated
Discussion

Summary

Gameplay Programmer at Play Magic (Malta or remote) integrating gameplay systems in Unreal Engine 4 and proprietary C++ engines: collaborating with game designers, exposing tools for balancing, profiling and optimizing performance, writing technical design docs, fixing bugs with QA, and prototyping new features.

  • Malta or remote, fulltime

    RESPONSIBILITIES:

    • Integrating gameplay systems for various projects and games using provided engine and software available (Unreal 4 or proprietary engines)
    • Iterative collaboration with Game Designers to achieve high-quality results and proactively address issues.
    • Providing game designers with the tools and/or means necessary to integrate the game systems into levels, balance gameplay values to their liking, and so on.
    • Regularly profile integrated gameplay systems to avoid excessive performance cost and optimizing it.
    • Documenting development of features and systems in technical design documents outlining implementation approach.
    • Assist with integrating art and audio assets for relevant tasks.
    • Identify cause of reported bugs and issues and address them with QualityAssurance.
    • Prototyping of features and potential projects

    REQUIRED QUALIFICATIONS :

    • 2+ years of work experience at a professional video game company
    • Strong problem solving and analytical skills.
    • Work Experience with Unreal 4
    • Solid experience in C++ in a professional setting
    • Experience with common software architectural patterns

    BONUS QUALIFICATIONS: 

    • Experience with proprietary C++ in-house engines.
    • At least 1 shipped title released on consoles in gameplay programming role.
    • Solid knowledge of development tools used for console game development.

    Skills

    Apply

    See also