Junior Game System Designer (Mobile Game)
Summary
Designs and tests gameplay features for a 3D mobile strategy game, working with art and programming teams to refine player experience and systems.
Join Our Team as a Game Designer at IGG Canada!
Recent graduates are encouraged to apply. Candidates with a relevant educational background and a passion for game design are welcome.
About IGG Canada
IGG Canada is a premium mobile game and video production studio located in Vancouver, BC.
Our new studio offers a spacious, modern, and collaborative work environment with spectacular views of downtown Vancouver, the North Shore mountains, and English Bay, providing an inspiring space where creativity thrives.
IGG Canada is part of IGG (I Got Games), a global interactive entertainment company specializing in the development and publishing of mobile games. Founded in 2006, IGG has grown into one of the world's leading mobile game companies through successful partnerships with platforms including Facebook, iOS, Google Play, Amazon, and Kongregate. Today, IGG operates studios across China, the Philippines, Singapore, the United States, and Canada.
If you are excited about creating games enjoyed by millions of players worldwide, join our Canadian team and help shape the next generation of mobile gaming.
Position: Junior Game Designer
Report to: Lead Game Designer
Department: 3D SLG Game Team
Hiring Level: Entry-Level (Graduated Students welcome)
Employment Type: Full-time
Location: 988 West Broadway, Vancouver, BC V5Z 1K7 (fully on-site)
Salary Range: $50,000 - $55,000 annually, negotiable and commensurate with skills and experience
Employment Terms:
- Equal to or less than 1 year of experience: 3-month contract to start, with potential extension based on performance
- 1-3 years of relevant experience: Initial 1-year contract
- More than 3 years of relevant experience: Permanent position
Note: Contract durations may vary based on individual qualifications and experience.
Hiring Processes:
- Resume & Showreel/Portfolio review
- Test (if applicable)
- Interview(s)
- Offer
Responsibilities:
- Gameplay Feature Design: Design engaging gameplay features that enhance player enjoyment and retention, under the direction of the Lead Designer.
- Player Experience: Ensure game mechanics, level progression, and in-game systems deliver a rewarding and immersive experience.
- Documentation: Prepare gameplay and system function documents, along with related art resource requirements, ensuring the final in-game functionality meets expectations.
- Project Coordination: Drive system projects to completion, liaising with art and programming teams to ensure timely delivery.
- Testing & Acceptance: Conduct product testing for assigned projects, regularly inspect the game for issues, and address any deficiencies.
- AI-Assisted Workflow: Utilize AI tools to support game design workflows by creating effective prompts, generating design references, exploring gameplay concepts, drafting documentation, and accelerating iteration.
- Other Duties: Perform additional tasks as assigned by the team.
Requirements:
- Experience:
- Educational background in Game Design, Game Development, Computer Science, Interactive Media, or other related disciplines. Relevant internship, academic project, or personal game development experience is considered an asset.
- Knowledge of game systems gained through coursework, personal projects, internships, or game analysis is preferred.
- Familiarity with live-service mobile games is considered an asset.
- Game Knowledge:
- Passionate about games and interested in gameplay and system design.Basic understanding of gameplay mechanics, progression systems, and player experience through gameplay, study, or personal research.
- Enjoy playing games and demonstrate curiosity and analytical thinking toward game systems and player experiences.
- Familiarity with SLG games (such as Kingshot, Whiteout Survival, Lands of Jail, or similar titles) is considered an asset.
- Technical Skills:
- Proficiency in Word, Excel, and other Microsoft Office applications.
- Familiarity with the Unity game engine for reviewing and testing game builds (no programming required).
- AI Tools:
- Experience using AI tools such as ChatGPT, Gemini, Claude, or similar AI tools to support game design, documentation, research, reference generation, and workflow efficiency is preferred.
- Professional Skills:
- Strong analytical and problem-solving abilities.
- Excellent communication and collaboration skills.
- Strong organizational skills with the ability to manage multiple priorities in a fast-paced environment.
- Work Authorization: Must be legally authorized to work in Canada without current or future employer sponsorship.
What We Offer
- Comprehensive health, dental, vision, and prescription coverage after completing 3-month probationary period.
- 18 days of accrued paid vacation and sick leave.
- Reimbursement for Active Living Benefits and Training/Development fees after completing 3-month probationary period.
- Paid studio closure during the week between Christmas and New Year's
- Paid statutory holidays after 30 days of employment.
- RRSP matching after 1 year.
- Monthly commuter allowance after completing 3-month probationary period.
- Monthly team lunches.
Perks
- Car and bike parking
- Regular work hours: 10:00 a.m. to 6:00 p.m. with paid lunch break
- On-site gym
- Casual dress code
- Gifts for employees' children
- Complimentary snacks and beverages
- Festival gifts and bonuses
- Employee referral bonuses
If you are excited to design engaging gameplay systems and contribute to the development of our next 3D SLG mobile game, we would love to hear from you! Apply now and unleash your creativity with IGG Canada.