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Level Artist (Unreal)

Summary

Creates immersive 3D game environments in Unreal Engine, balancing artistic vision with technical constraints to enhance storytelling and player experience.

Company Description

Ubisoft is a world leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

As a Level Artist at Ubisoft Montréal, you will create immersive and memorable 3D environments. You will assemble and position visual elements to support environmental storytelling, reinforce the game's atmosphere, and enrich the player experience.

Whether for a level, a side mission, or an open-world section, you will contribute to bringing coherent and personality-rich game spaces to life. Using your artistic sense, you will play with lighting, composition, and details to create visually striking scenes while respecting technical constraints and the project's artistic direction.

What you will do

  • Collaborate with level designers and the art direction team to understand the game vision
  • Conduct artistic research and gather relevant visual references
  • Place proxies and communicate modeling and texturing needs to the art teams
  • Find a balance between artistic goals and technical constraints
  • Integrate and assemble assets in Unreal to create polished and immersive environments
  • Adjust lighting, composition, and visual details to reinforce the mood and readability of scenes
  • Verify the consistency of integrated content with the art direction and gameplay needs
  • Test, adjust, and improve environments to ensure a smooth experience for players

Qualifications

What you bring to the team

  • Proficiency in 3D software such as Maya or 3ds Max
  • Strong understanding of real-time optimization techniques and experience with Unreal
  • Knowledge of artistic fundamentals such as lighting, composition, and color theory
  • Experience in modeling, texturing, lighting, or image processing
  • Ability to collaborate effectively with multidisciplinary teams
  • Excellent communication skills
  • Curiosity, adaptability, and a sense of initiative
  • Attention to detail and an interest in creating immersive environments

What to send us

  • Your CV highlighting your skills and experience
  • A portfolio showcasing your best work or a link to your online portfolio

See also