Summary
A Senior Level Designer at Ubisoft Montreal owns mission creation end-to-end, from prototyping to final polish, defining pacing, objectives, and progression. They collaborate closely with narrative, AI, animation, audio, and art teams, using visual scripting to build fluid, player-focused gameplay.
#### Company Description
Ubisoft is a world leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you are passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!
#### Job Description
As a Senior Level Designer at Ubisoft Montréal, you will take charge of creating missions from end to end, from prototyping to final polish. You will collaborate closely with the narrative, AI, directing, animation, audio, and art teams to transform creative intentions into fluid, clear, and memorable gameplay experiences.
**What you will do**
- Design complete missions, from prototype to final implementation
- Create fluid, intuitive, and player-focused gameplay experiences
- Define the pacing, structure, objectives, and progression of missions
- Create clear, organized, and easy-to-maintain visual scripts
- Coordinate the integration of narrative, animation, audio, and AI elements
- Collaborate with multiple teams to ensure the consistency and quality of the experience
- Translate narrative intentions into engaging playable experiences
- Clearly communicate needs, priorities, and follow-ups related to missions
- Support and mentor other members of the level design team
- Contribute to improving the team's work methods and quality standards
#### Qualifications
**What you bring to the team**
- Solid experience in **level design** with full ownership of missions or features
- Excellent mastery of **pacing**, **flow**, player guidance, and readability
- Good understanding of **visual scripting** and interconnected game systems
- Ability to collaborate with multidisciplinary teams in a complex production environment
- Ability to organize information and manage multiple priorities simultaneously
- Ability to communicate clearly with multidisciplinary teams in an international production environment
- Problem-solving and player-experience-focused approach
- Ability to support other team members and share knowledge
**What to send us**
- Your CV highlighting your skills
- Portfolio or projects relevant to the role