Principal Systems Software Engineer — Rust HAL Lead
Summary
Principal engineer building foundational system software in Rust for a novel computing architecture at NVIDIA, leading design and reliability efforts.
NVIDIA is seeking a Principal Software Engineer for LPX System Software to build foundational software for a novel computing architecture in Santa Clara, California. The role involves shaping key system software components in Rust and driving architecture design while collaborating with various teams.
The ideal candidate has over 12 years of production system software experience, expertise in Rust, and leadership skills in triaging complex reliability issues. Benefits include a competitive salary ranging from $272,000 to $431,250, equity, and a commitment to diversity.