Principal Systems Software Engineer — Rust HAL Lead (Santa Clara)
Summary
Principal Systems Software Engineer at NVIDIA builds foundational system software in Rust for a novel computing architecture, leading design and reliability efforts in Santa Clara.
NVIDIA is seeking a Principal Software Engineer for LPX System Software to build foundational software for a novel computing architecture in Santa Clara, California. The role involves shaping key system software components in Rust and driving architecture design while collaborating with various teams.
The ideal candidate has over 12 years of production system software experience, expertise in Rust, and leadership skills in triaging complex reliability issues. Benefits include a competitive salary ranging from $272,000 to $431,250, equity, and a commitment to diversity.