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Senior Character Artist

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Sparx* is looking for a Senior Character Artist to be part of our creative team and work on ambitious AAA. This is a full-time position based in our office In Ho-Chi-Minh Ville (Vietnam), which involves working with international clients.

The Senior Character Artist will be responsible for modeling the characters required in the production of a game. The person will work in a collaborative spirit both within the team and with other departments, such as Concept Art, Animation, Rigging, Game Design, etc. to ensure the successful completion and top quality of the game.

  • Produce models and textures of 3D characters, objects, and scenes in the real-time 3D game engine, demonstrating expertise in both artistic and technical aspects.
  • Establish and maintain a strong understanding of project art requirements and specific needs.
  • Efficiently execute tasks assigned, demonstrating a comprehensive understanding of project schedules, while consistently surpassing quality expectations.
  • Provide guidance to the juniors in aligning their work with overall project goals.
  • Using a Checklist perform initial art and technical quality, ensuring all assets meet or exceed the project's standards before submitting to the Team Leader for review.
  • Proactively address and resolve any issues or feedback provided by the Producer, Team Leader, Art Director, or Client.
  • Promptly report to the Team Leader about any difficulties encountered.
  • 3+ years of experience in high-quality modeling of high-poly models, and low-poly production with correct geometry and texturing of characters.
  • Expert in multiple major 3D and 2D packages (3DS Max or Maya, ZBrush, Photoshop, and Substance) and techniques for Characters, Creatures, and Costuming).
  • Effective communication skills, with the ability to guide and mentor junior team members.
  • Passionate and motivated to join the Game Industry.

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