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Senior Cinematic/In-Game Animator

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Summary

A senior animator creating gameplay and cinematic character/object animations for a game studio, working under the Principal Animator to design, implement, and refine animations using Maya, 3ds Max, and MotionBuilder, assist with Unreal Engine hook-ups, and mentor junior animators.


Senior Cinematic/In-Game Animator

Art – Greater Vancouver, British Columbia


Reports to: Principal Animator

Director Reports: N/A


OVERALL OBJECTIVE AND PURPOSE


Under the guidance of Principal Animator, portray character and object movements and behaviours, and tie them together with gameplay and visual storytelling


RESPONSIBLITIES:


  • Works with the Principal Animator to design and implement the needed gameplay and cinematic animations
  • Demonstrates a strong understanding of animation principles such as weight, balance, inertia, and posing
  • Strong understanding of motion, acting, and timing
  • Ensures animations meet technical and visual quality standards and overall artistic direction of the projects
  • Work collaboratively with other members of the production team to resolve technical and/or design issues. Provides guidance and direction for junior animators
  • Anticipate and recognize potential conflicts or production issues, communicate technical and artistic constraints and recommend solutions
  • Constantly evaluates the animation pipeline for improvement
  • Adjusts and refines animation as indicated by the Art Director and Principal Animator
  • Assist with Unreal hook ups within motion tress, character components, blend spaces, etc.
  • Participate as a proactive team member to further team and project goals
  • Mentors junior resources
  • Other ad-hoc responsibilities as requested


REQUIREMENTS:


  • 6+ years’ experience in animation in a game development environment.
  • Proficient with standard animation tools such as Maya, 3D StudioMax and MotionBuilder
  • Proven track record to complete work within deadlines while maintaining constant communication with the team
  • Ability to work in a team and under pressure. Thrive in fast-paced work environment while maintaining high-quality results
  • Excellent written and verbal communication skills in English


ADDITIONAL QUALIFICATIONS:


  • A strong passion for making and playing games!

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