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Staff Software Engineer — Remote Gameplay Systems Lead

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Summary

Staff-level (P4) engineer at Riot Games' Sydney studio owning key areas of R&D title workstreams: designing scalable gameplay systems, mentoring teammates, and collaborating across disciplines. Core tech is C++ and Unreal Engine; the full-time role can be based in Sydney or remote from anywhere in Australia.

Riot Games in Sydney is seeking a Staff Software Engineer (P4) to own key areas in our R&D title workstreams. You will design scalable systems, mentor teammates, and collaborate across disciplines to ensure high-quality player and developer experiences. This full-time role can be based in Sydney or remote from anywhere in Australia, reporting to the Engineering Manager. Strong C++ and Unreal Engine experience are essential for success. J-18808-Ljbffr

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