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Product Manager at EA Sports Tracab bridging elite football expertise with tech to develop data-driven products (e.g., volumetric tracking) for clubs, leagues, and broadcasters.
Designs cloud and AI-driven architectures for media/game entertainment clients, focusing on scalable platforms for live streaming, gaming, and content delivery. Collaborates with executives and engineers to align tech strategy with business goals.
Leads Converse’s global color strategy, curating seasonal palettes and guiding footwear expressions that blend trend insights, craftsmanship, and emotional impact across products.
The Analytics Engineer will manage and improve mobile marketing data pipelines and reporting systems using SQL and Python. This role involves troubleshooting production data issues and collaborating with stakeholders to build scalable data solutions for marketing attribution and measurement.
Designs immersive, player-first ad formats for Xbox games, blending creative and technical product design to enhance in-game advertising experiences.
Senior Tegra Software Engineer at NVIDIA developing bare-metal firmware, security software, and GPU/SoC solutions for AI, gaming, and autonomous systems.
Builds and shapes the Unity Web runtime, optimizing C++ and WebAssembly to run real-time 3D games in browsers with deep technical ownership.
Senior Solutions Architect designs and implements AI-powered feature management systems for enterprise customers, integrating LaunchDarkly into LLM-driven applications and agentic workflows to enable safe, progressive AI rollouts and experimentation.
IT Administrator providing desktop support, maintaining servers/networks/virtualization platforms, and managing vendors for a mobile game developer in Hong Kong.
The Senior Solutions Engineer acts as a technical bridge between an open-source developer platform and game studios, focusing on SDK integration, pre-sales architecture, and developer advocacy. The role requires expertise in Unity, Unreal, and web3 technologies to support partners in building gaming infrastructure.
The Principal Engineer/Chief Software Architect will lead the evolution of core platforms and system architecture for a live operations games company. The role focuses on designing scalable, distributed backend systems and integrating AI/ML-driven features while mentoring engineering teams.
The Senior Backend Developer will design, develop, and maintain server-side programs for mini-program games using Golang and WebSocket technology. The role involves collaborating with cross-functional teams to implement game features and manage server deployments.
The Senior Data Analyst will analyze player behavior and game performance metrics for the game Off The Grid using Azure Data Explorer and PowerBI. The role involves collaborating with cross-functional teams to provide actionable insights, forecast models, and data-driven recommendations to improve game engagement and retention.
The Senior/Lead Backend Game Developer will design and implement scalable, high-availability backend services for real-time multiplayer games. The role involves working with technologies like SQL, Docker, Kubernetes, and Linux to ensure robust performance and seamless gameplay.
The Level Designer will own the design of music-driven gameplay, including charting, difficulty tuning, and song list optimization for a rhythm game portfolio. The role requires applying music theory and DAW proficiency to translate musical structures into engaging gameplay mechanics.
Owns live mobile game portfolios, turning player data and market insights into features and monetization strategies while collaborating with cross-functional teams.
The UI Artist will design intuitive and visually appealing user interfaces and game assets for mobile games while collaborating with developers and product owners. The role requires proficiency in design software like Photoshop, Illustrator, and Figma, along with a strong portfolio.
This Full Stack Developer role involves designing and maintaining robust APIs, managing relational and NoSQL databases, and implementing server-side functionality using Go, Python, or PHP. The developer will collaborate with cross-functional teams to ensure system performance, security, and code quality.
The Math Analyst will perform mathematical analysis and testing for games, including writing programs to calculate game features and conducting statistical testing on RNG data. The role involves documenting source code, writing project reports, and communicating technical findings to internal and external stakeholders.
Lead a team of UX/UI designers to define the visual language and usability standards across the company's mobile games. Day-to-day involves building player flows, wireframes, prototypes, and design systems using Figma, Adobe CC, and Unity UI systems.
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