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Company Overview DiDi Global Inc. is the world’s leading mobility technology platform. It offers a wide range of app-based services across markets including Asia-Pacific, Latin America and Africa, including ride…
Creates 3D character, vehicle, and environment assets for AAA games, working remotely in Malaysia or Indonesia with Unreal/Unity and collaborating with global teams.
Design and deploy production AI features (recommendations, ranking, moderation, agent workflows) using RAG pipelines, LLMs, open-weight models; optimize performance and collaborate with backend teams.
Designs in-game content, narratives, and progression systems for a top-down pixel-art MMO (Soulbound) targeting Steam launch, leveraging narrative frameworks and progression mechanics in a remote team of ~20.
Builds and maintains high-availability backend systems that power real-time sports experiences, focusing on resilience and scalability.
Teach undergraduate game design courses using Unity and C#, including game art and programming, and assess student work.
Build and optimize Canva’s video engine in C++/Rust, profiling GPU/CPU bottlenecks and shaders to deliver smooth, low-latency editing across Web, iOS, and Android.
Senior Java developer builds and maintains microservices-based systems using Java 17/21, Spring, and cloud platforms for clients in travel, fintech, logistics, and gaming sectors.
Lead the 0-to-1 design of a new Merge 2 title, owning core loops, progression, and live-service economy while mentoring a design team and refining systems based on player feedback.
Designs intuitive UI/UX and visual systems for mobile games, using Figma and AI tools to create cohesive, playful interfaces across Playtika’s global portfolio.
Develop visually rich, engaging HTML5 games using JavaScript/TypeScript and PIXI; optimize across devices and browsers while collaborating with designers and product teams.
Designs intuitive and engaging UI/UX for poker and competitive gaming products, balancing gameplay clarity and visual polish across desktop and mobile platforms.
Senior Spine Animator creates expressive 2D character and prop animations for real-time games, builds production-ready Spine rigs, and collaborates with cross-functional teams to integrate assets into Unity and other engines.
Senior Motion Designer creates UI animations, gameplay feedback, VFX, and marketing videos for a gaming product company, optimizing motion for mobile/desktop platforms and collaborating with cross-functional teams.
Senior VFX Animator creates and implements real-time visual effects and animations in Unity and Spine for a gaming company, focusing on gameplay clarity and performance across mobile and desktop platforms.
Senior Cocos Animator builds and optimizes in-engine animations for real-money and social casino games in Cocos Creator, focusing on gameplay clarity, performance, and cross-platform delivery.
Senior 3D Designer creates optimized, game-ready 3D assets and environments for interactive gaming products, collaborating with cross-functional teams using real-time engines and industry-standard tools.
Builds and maintains the backend services for a slot game engine, implementing game rules, math models, and certification logic.
Build automated stability and reliability test frameworks for an AOSP-based motion-sensing device, validating firmware, hardware, and Android stack integration to catch regressions and hardware failures before production.
Creative Strategist partners with UA and design teams to produce high-performing mobile game ads and app store assets using AI tools and Agile workflows.
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