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Build and deploy ML/AI models (classical, deep learning, LLMs) with MLOps/LLMOps pipelines, focusing on production-grade solutions and API integration for enterprise use.
Designs and implements scalable ERP data pipelines and integrations for manufacturing clients, ensuring seamless migration from legacy to modern systems while enforcing data governance and compliance.
Teach part-time courses in visual art, design, art history, or filmmaking at a university, delivering lectures and managing student work.
Lead a team building production-grade tools for video game asset pipelines using Python backends and modern frontends, deploying to cloud while mentoring engineers and shaping agile practices.
Builds and maintains a full-stack B2B back-office platform for gaming partners, focusing on dashboards, reporting, fraud analysis, and game configuration tools using modern front-end (React/Vue/TypeScript) and back-end (Node.js/TypeScript) technologies.
A senior tester for narrative-driven, turn-based RPGs (PC/console) who identifies bugs, validates fixes, and collaborates cross-functionally to ensure quality in a small remote team.
Backend engineer building scalable systems in Golang and Spring ecosystem, integrating AI features into interactive entertainment products while collaborating with cross-functional teams.
Senior QA engineer testing mechatronic and robotic systems, building automation rigs, and debugging hardware-firmware-software failures using Python/C++ and Linux.
Own client relationships for mobile app developers, execute App Store Optimization (ASO), run A/B tests, and refine AI-powered growth strategies to boost organic visibility and downloads.
Build and maintain automation for a large VR application’s production health, including CI/CD, build pipelines, crash triage, and AI-assisted code repair across multiple surfaces.
Build and maintain cross-platform mobile games for iOS and Android using Flutter, Kotlin, Java, Swift, and Objective-C, integrating with backend services.
Build and maintain Java-based backend services for mobile mini-games, using Spring and Spring Boot, while assisting with server upkeep and localization tasks.
Oversee mobile game publishing and operations for a startup, coordinating cross-functional teams and setting up the Hong Kong office.
Maintains and scales cloud infrastructure for a mobile gaming startup, using Docker, Kubernetes, Jenkins, and CI/CD pipelines to ensure high availability and security.
Lead engineering for a mobile gaming startup, building and managing a global team to develop iOS/Android apps, ensure app-store compliance, and ship high-quality releases.
Senior C++/C# engineer building real-time simulation and training software in Unity/Unreal, focusing on fidelity and performance for defense and commercial clients.
Builds the front-end of a video streaming platform using Node.js and React, integrating real-time APIs and analytics to create responsive, interactive user experiences.
Oversee product launches from concept to production, coordinating timelines, budgets, and creative assets for a media/gaming/crypto-focused agency.
Builds and maintains full-stack web applications for TOCA’s soccer training platform, using modern JavaScript frameworks and backend services.
Build ML models and data pipelines to detect and prevent cheating in Call of Duty using statistics, ETL, and machine learning.
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