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Designs, builds, and maintains Workday integrations (Studio, Orchestrate, APIs, Core Connectors) to ensure seamless HR data flows for a global entertainment technology company.
Develop and verify C/C++ embedded software for automotive systems, integrating with customer vehicles and test environments while ensuring safety and reliability in a Linux-based workflow.
Develop and verify C/C++ embedded software for automotive systems, using Python for testing and AI tools for productivity, while supporting customer integration and on-site troubleshooting.
Develop and maintain in-vehicle network software for AI-enabled cars, focusing on Automotive Ethernet, TSN, and security, while troubleshooting real-world deployment issues.
Maintain and automate Linux-based cloud and on-prem infrastructure for Ubisoft’s game studios, using GitLab CI/CD, Terraform, Kubernetes, and observability tools like Prometheus and Grafana.
Maintain and automate Ubisoft’s Linux-based CI/CD pipelines, cloud/on-prem infrastructure, and monitoring with GitLab, Terraform, Kubernetes, Prometheus, and Grafana.
Builds and maintains CI/CD pipelines, cloud infrastructure, and Kubernetes deployments for a global casino table-game platform using AWS, Docker, Jenkins, and Ansible.
Senior Business Analyst at Games Workshop to align tech solutions with business processes, focusing on product compliance, manufacturing, or buying across internal teams.
Intern role maintaining and optimizing cloud databases (MySQL, Redis, MongoDB) for Tencent Games' global gaming platforms, ensuring 24/7 availability and performance.
Build and deploy AI models for player personalization, engagement, and decisioning in Ubisoft’s live games, shipping production-ready solutions that directly impact player retention.
Design and deploy AI-driven personalization and ML systems to boost player engagement and retention in Ubisoft’s games.
Build and optimize the Android client for a global live-streaming and social gaming platform, focusing on real-time audio/video streaming, interactive features, and high-performance UI.
Middle+ game tester responsible for manual QA of mobile and PC games, writing test cases, reporting bugs, and ensuring stable releases through regression and smoke testing.
Why Deliveroo Our mission is to transform the way you shop and eat, bringing the neighbourhood to your door by connecting consumers, restaurants, shops and riders. We are transforming the way the world eats and shops…
Builds and maintains scalable Java microservices for mobile games, using Spring Boot, Kafka, and SQL, while driving reliability and CI/CD.
Manages game-development projects, coordinating teams and timelines to deliver titles on schedule.
Builds and refactors the P4 One version-control app backend in Go and frontend in TypeScript/Angular for artists and creators, focusing on large binary files and creative assets.
Pre-trainee QA course teaching manual testing, test documentation, and test-design techniques. After completion, candidates may join a paid internship with potential employment.
Designs UI/UX for iOS mobile apps, creates App Store assets, and produces AI-driven graphics and localization materials using Figma and AI tools.
Build and maintain Java-based backend systems and web services for a game studio, ensuring smooth gameplay and new features.
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