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Designs and executes live in-game content for EA SPORTS NHL, translating real-world hockey events into engaging player experiences while collaborating with cross-functional teams.
Build and improve the operating system and SDKs for Snap Spectacles AR glasses, enabling immersive digital experiences in the physical world.
Own the zero-to-one launch of an AI companion/chat product for ReelShort, defining strategy, PRDs, interaction models, and metrics while collaborating with global engineering and design teams.
Senior Network Engineer designs, configures, and maintains Disney Animation’s on-prem and cloud networks, troubleshooting high-speed routing, switching, and security across global studio sites.
Senior Product Manager at Kabam to define and execute feature roadmaps for free-to-play games, using data-driven insights and A/B testing to boost player engagement and monetization.
Product Manager at Kabam shapes live-service features and monetization for free-to-play mobile games, analyzing player data and collaborating with cross-functional teams to optimize engagement and revenue.
Analyze gaming and social sportsbook data using SQL and BI tools to build dashboards and reports that guide business decisions in a fast-growing, international gaming platform.
Lead Unity game client and cloud backend development, set technical direction, and mentor teams to balance game delivery with platform scalability.
Build full-stack applications and interfaces for next-gen robotics systems, integrating software with hardware to enable automation workflows.
Build and maintain data pipelines and platforms for clients like NorgesGruppen, designing models and flows to ensure high-quality data and business value.
Senior SRE role maintaining NVIDIA’s GeForce NOW cloud gaming platform, ensuring high uptime and performance while enabling safe, frequent deployments for GPU-powered game streaming.
Writes and manages clear, consistent UI text and documentation for Nintendo’s support platforms, ensuring brand voice and accessibility across channels.
Onsite hardware installation, maintenance, and repair for baseball tracking systems; remote monitoring and first-line support with 50-80% travel.
Builds Sony’s next-gen platform for fan engagement across games, anime, music, and film using scalable backend services and data-driven tools.
Senior rendering programmer builds and optimizes Unreal Engine graphics systems for mobile games, focusing on shaders, lighting, and performance under tight hardware constraints.
Senior role optimizing Unreal Engine’s core systems for mobile (iOS/Android), focusing on performance, memory, and power constraints to deliver high-quality gameplay.
Senior engineer building system software for AirPods, integrating sensing and connectivity features across Apple’s OS platforms to deliver seamless audio experiences.
Develop and refine iOS user interfaces for Apple’s applications, collaborating with designers and engineers to deliver polished, intuitive experiences.
Senior Game Designer to lead systems and features for a new original IP shooter/MOBA, documenting designs, prototyping, and balancing gameplay with cross-disciplinary teams.
Senior AI engineer builds and deploys production-grade agentic AI systems on AWS using Amazon Bedrock, Strands Agents, and MCP servers for clients like PayPal and adidas.
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