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Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion,…
Senior AI Engineer builds and deploys ML models for gaming operations, scaling AI products and mentoring junior engineers on AWS.
Senior AI Engineer builds and deploys production-grade ML/AI solutions for Games Global, turning business problems into scalable systems while ensuring reliability and performance.
Provide hands-on support for EPOS systems, hardware, and peripherals in retail and hospitality, diagnosing issues, configuring setups, and resolving till/payment terminal problems for customers.
Develop real-time simulators and AI tools using C++ and C# under mentorship in a hybrid role for a game-tech company.
Build and maintain a cloud platform that merges video, wearable data and athlete analytics to deliver real-time performance insights for elite sports teams.
QA engineer designs and runs API, E2E, and performance tests for high-load microservices in online entertainment products, using Java/Go/TypeScript, Kafka, SQL, and CI/CD.
Develops and integrates C++ software for sports analytics products, collaborating across teams to deliver real-time performance insights for athletes using Linux-based systems.
Freelance role testing Chinese-to-English localization in video games, writing bug reports, and verifying fixes across platforms.
Build and polish web and Unity mobile games, own live-ops features, and take full product ownership within six months using C#, Unity, and JavaScript/TypeScript.
Part-time remote role optimizing mobile apps for App Store and Google Play, running ASO, A/B tests, and organic growth strategies.
Build and lead client-side anti-cheat systems for Scopely’s mobile games, hardening Android/iOS builds against cheats and reverse engineering in the China market.
Manual tester for a next-gen fitness app integrating wearables and AI-driven training, validating mobile and web features through exploratory and regression testing.
Build vision-language-action and reinforcement learning models for real-world robotic systems, training policies that generalize across hardware and deployments.
Build and run AI-powered, cloud-native infrastructure for game development, focusing on AIOps, observability, and secure event-driven automation using AWS CDK and DevSecOps practices.
Lead the design and optimization of ML algorithms in Vertex AI, build scalable data pipelines, and mentor engineers to productionize personalization and recommendation systems for a global gaming commerce platform.
Build and improve ML pipelines for media/entertainment tools, implementing deep-learning models in Python/C++ to process VFX and game data at scale.
Build and simulate humanoid robots that mimic human movement, integrating AI reasoning with physical motor control using ROS 2, reinforcement learning, and NVIDIA Isaac Sim.
Build and maintain scalable data pipelines and internal tools to process football performance data, using Python, Kafka, and GCP, while collaborating with engineers, scientists, and coaches.
Build and maintain backend systems in Java for live games, integrating with Unity and supporting high-scale user traffic while mentoring junior developers.
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