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Build and optimize scalable data pipelines and models for a gaming-focused HR platform, ensuring data quality and governance using Python, DBT, Airflow, PySpark, and AWS.
Build and improve ML models for media and entertainment software, focusing on AI techniques like deep learning and geometric methods to enhance Autodesk’s creative tools.
Builds and automates DevOps pipelines for game-dev tools using TypeScript, React, and Node.js in a collaborative studio environment.
Builds and maintains backend and frontend components for a game aggregation platform using Java, TypeScript, Node.js, and Webpack, integrating game providers and operators.
Maintains and improves build systems and CI/CD pipelines for a game studio, automating workflows and managing Perforce and TeamCity/Horde infrastructure.
Build and own a centralized performance testing automation platform for game development, designing scalable CI/CD pipelines and self-service tools.
Maintains and improves build systems, automates release pipelines, and collaborates on deployment for a game studio using C++/C#, Python, TeamCity, Docker, and monitoring tools.
Builds CI/CD pipelines, automates Azure AKS deployments with Terraform and GitOps, and sets up monitoring for a global gaming company.
Lead a DevOps team building internal tools and build systems for a major game studio in Warsaw.
Builds a centralized performance-testing automation platform for game development, integrating CI/CD, cloud, and containerization to track and optimize game performance issues.
DevOps Engineer at a game studio: automates cloud infrastructure, manages Kubernetes clusters, and builds data pipelines for multi-region game services.
Maintains Linux servers, networks, and CI/CD pipelines for a game studio, using Docker and Kubernetes to keep development and deployment smooth.
Develop real-time multiplayer Unity games (C#) with backend integration (Node.js/GoLang) for scalable game servers and third-party SDKs.
Builds and maintains 2D game features in Java using libGDX, implements sprites and game loops, and collaborates with AI specialists.
Build and optimize AI-driven speech technologies (TTS/STT) for an interactive gaming platform, leveraging machine learning to enhance AI character experiences.
Build and ship C++ features for a robotics vision system using Qt and OpenCV, test in lab environments, and improve code quality through testing and refactoring.
Builds and automates CI/CD pipelines, maintains internal web-app libraries, and supports teams using TypeScript, React, Node.js, and cloud tools for game development.
Lead a DevOps team building and maintaining internal tools and build systems for game development at a studio behind story-driven RPGs.
Build and maintain AI/ML infrastructure and Kubernetes-based platforms for a global mobile-gaming company, enabling model training, deployment, and internal IT tooling at scale.
Maintain and optimize build systems, CI/CD pipelines, and automation for a game studio using TeamCity, Docker, and Perforce.
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