Point your AI agent at freehire and let it find you a job. A CLI and an MCP server over the whole job API — no browser.
Build and maintain backend systems in Java for live games, integrating with Unity and supporting high-scale user traffic while mentoring junior developers.
Builds and maintains Java-based backend systems for live games, integrating with Unity and supporting millions of users while mentoring junior developers.
Lead the data team to build and scale infrastructure for a robotics AI platform, designing pipelines, managing datasets, and enabling ML model evaluation and reliability for pilots and production.
Design and maintain AI-ready data pipelines and warehouses, ensuring integrity and accessibility for ESL FACEIT Group’s gaming ecosystem using SQL, Python, and cloud tools.
Build and improve gaming platforms and developer tools using PHP/Hack and HTML5, collaborating with global teams to deliver scalable solutions and resolve technical challenges.
Builds and maintains the responsive front-end of an online esports platform using OOP, agile practices, and frameworks like Bootstrap.
Build and own scalable frontend features in React/TypeScript for a data-heavy analytics platform serving media and gaming industries.
Builds and maintains user interfaces for video games using React or Vue, with modern CSS and Git workflows in a small Belfast studio.
Lead development of high-performance video communication apps for iOS and Android using React Native, WebRTC, and native toolkits; mentor engineers and drive cross-platform architecture.
Build and maintain the mobile SDK and build systems for iOS and Android games using Swift, Kotlin, and Flutter.
Develops iOS mobile games and apps using SwiftUI and Swift, designing UIs and integrating RESTful APIs in an Agile team.
Mid-level iOS engineer building and maintaining native apps in Swift/SwiftUI, integrating with REST APIs and collaborating with cross-functional teams in a hybrid Manchester office.
Build and maintain Mac and iOS apps using Cocoa, Objective-C, and 3D graphics libraries; debug, source-control, and collaborate on consumer-facing graphical software.
Senior Engine Programmer to evolve 3D rendering and engine systems for Clash Royale using C++ and mobile graphics APIs, optimizing performance across iOS and Android devices.
Builds and optimizes Unity-based game content and tools using C# while automating build pipelines for a console project.
Design and test rugged mechanical enclosures and thermal systems for autonomous robots using SolidWorks, FEA, and lab testing to ensure field reliability.
Oversee R&D robotics projects for ABB, coordinating teams to meet Phase & Gate milestones and deliver customer-driven innovations in automation and AI.
Builds and maintains a global game-development framework in C#/C++ for casino products, mentors engineers, and ensures regulatory compliance.
Leads firmware development programs for Poly video collaboration devices, coordinating embedded teams, ODM partners, and cross-functional stakeholders to deliver next-gen conferencing products.
Develop embedded C/C++ software for autonomous robotic lawn mowers, integrating sensors, motors, and real-time algorithms to improve navigation and user features.
We couldn't check your fit for this role — add a CV to your profile to see it next time.