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Develops and optimizes slot-machine game software using C/C++/C# and Unity, integrating graphics, audio, and math logic while mentoring junior developers in a Las Vegas studio.
Growth Product Manager for mobile interactive story games; focuses on LiveOps, user acquisition, and retention across global markets.
Design and balance the economy, progression, and monetization systems for a browser-based puzzle game, collaborating with level designers to drive engagement and revenue.
WHO WE ARE The PR industry hasn't really changed in fifty years. Relationships, lunches, luck, and a clip report at the end of the month. Interdependence is rebuilding it from the ground up. Interviewed, our…
Senior QA Engineer at a Cyprus-based mobile game studio testing iOS/Android games, client-server architecture, monetization, and SDK integrations using Unity, Git, and analytics tools.
Staff ML Engineer at PlayStation’s Visual Computing Group builds generative models for game rendering and live streaming, focusing on neural networks, computer vision, and graphics pipelines.
Build and improve music-creation software and platform integrations used by creators worldwide.
Owns the product vision and roadmap for live entertainment and immersive-experience software, guiding the team to innovate and deliver cutting-edge solutions for users.
Owns discovery, planning, and delivery of music creation products, collaborating with engineering, design, and marketing to turn strategic priorities into customer value.
Lead a team of product designers creating music-creation software and hardware-integrated workflows, shaping design strategy and collaborating with product, engineering, and marketing teams.
Builds and maintains automated test frameworks for PlayStation console and network services, ensuring high-quality gaming experiences.
Lead product strategy for music creation software, defining vision and aligning teams with business goals.
Leads technical product strategy for music-creation platforms, translating business needs into scalable engineering roadmaps and aligning cross-functional teams.
Build and maintain ELT data pipelines for game and product data using dbt, Google BigQuery, Python, and SQL in a remote startup role.
Create real-time visual effects in Unreal Engine 5 for a third-person shooter using Niagara, collaborating with creative leads to craft immersive in-game FX.
Build core 3D geometry algorithms and tools that power real-time creation and editing in Roblox’s platform, solving computational geometry problems for millions of users.
Build and maintain scalable data pipelines on Databricks using PySpark/Scala, focusing on Delta Lake, streaming, and cloud integration (Azure/AWS/GCP) for clients across finance, retail, mobility, and other sectors.
Senior Data Analyst builds predictive models and dashboards to optimize user acquisition and monetization for mobile games and apps, using SQL, Python, and Tableau.
Senior National Account Manager Join us in our mission to transform the way people shop and eat, where impact, innovation, and growth drives everything we do. Our Commercial team sits at the centre of Deliveroo’s…
Senior iOS developer building and maintaining Swift/UIKit apps for adtech and gaming platforms, improving architecture and adding features.
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