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Senior Technical Artist builds and optimizes character rigs and skinning for Apex Legends, mentors peers, and improves pipelines in Maya and proprietary engines.
Leads AI-powered product strategy for Disney Studios’ production-office applications, blending business analysis, Agile delivery, and AI-assisted development to streamline creative workflows.
Senior Program Manager to coordinate evaluation and adoption of AI/ML tools and platforms for Blizzard’s game development teams, partnering with applied scientists and engineers.
Administrator for a hybrid physical-digital sports center: handles client onboarding, app support, event coordination, and facility oversight in Ivanovsky region.
Project manager leading digital-transformation initiatives for major retail and luxury clients, including e-commerce, omnichannel strategies, and new tech like AI and blockchain.
Develops and optimizes core game engine systems for Ubisoft’s Far Cry franchise, focusing on performance, scalability, and stability.
Develops and optimizes core game-engine systems for a AAA title, focusing on performance, scalability, and maintainability while collaborating with artists and designers.
Creates immersive 3D game environments in Unreal Engine, balancing artistic vision with technical constraints to enhance storytelling and player experience.
Translate and localize Italian game text, UI, and dialogue to ensure immersive, culturally accurate experiences while collaborating with a global team.
Lead the product strategy and roadmap for Audacity, transforming it from an audio editor into a full digital audio workstation (DAW) while managing a cross-functional team and engaging a global open-source community.
Recruiter in Tel Aviv sourcing and screening candidates for a fast-growing mobile gaming company, handling interviews and candidate experience.
Oversee cross-functional marketing projects for a cube-shaped gaming console startup, coordinating launches, campaigns, and creative production across global teams.
Develop computer-vision and ML algorithms in Rust/C++ on Linux to solve industrial automation challenges across automotive, logistics, and other sectors.
Designs and builds large-scale recommendation systems and distributed infrastructure for Bumble’s dating and social platforms using machine learning and AI, ensuring scalable, reliable, and low-latency services for millions of users.
Leads a cross-functional team to design, build, and launch new gaming experiences on Google Play, leveraging AI tools and global product strategy to drive growth.
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion,…
About Voodoo Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo…
Designs clean, engaging interfaces for mobile casual and crash games in Unity, focusing on player retention and monetization.
Oversee the end-to-end development and launch of branded location-based entertainment experiences, coordinating licensors, vendors, and internal teams to meet creative, budget, and timeline goals.
Develops and optimizes core game engine systems for a AAA title, focusing on performance, scalability, and stability while collaborating with cross-functional teams.
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