Point your AI agent at freehire and let it find you a job. A CLI and an MCP server over the whole job API — no browser.
Develops and simulates advanced driver-assistance systems using model-based design tools like Octave, focusing on ADAS/ADS algorithms and vehicle dynamics.
Designs puzzle-game mechanics, levels, and UX for a live-ops mobile game studio with 150M+ downloads, using analytics to refine gameplay and collaborate with developers.
Develops and maintains automated test frameworks for humanoid robotics middleware and systems, ensuring reliability and performance across embedded devices, perception, and motion control using C++, Python, and ROS 2.
Builds and maintains automated test frameworks for humanoid robotics middleware and systems, ensuring reliability and safety across embedded devices, perception, and motion control stacks.
Designs and leads Bumble’s AI-powered recommendation systems, building scalable distributed platforms for matching and personalization using machine learning and modern cloud infrastructure.
Senior DevOps Engineer automates cloud infrastructure, CI/CD pipelines, and monitoring for a gamified digital ecosystem using Kubernetes, Ansible, and Prometheus.
Environment Artist at Embark Studios in Stockholm builds and textures game environments, collaborating closely with cross-disciplinary teams to create immersive game spaces using 3D modeling, shaders, and photogrammetry.
Develops advanced 3D perception models for autonomous vehicles using deep learning and multi-camera systems to enable safe parking and low-speed maneuvers.
Designs and implements player engagement systems, monetization strategies, and live-service features for a AAA game, using Unreal Engine and data-driven methods.
Designs and deploys real-time 3D perception systems for autonomous heavy machinery using deep learning, sensor fusion, and edge GPUs in construction and mining.
Lead QA engineer defining AI evaluation frameworks and hybrid test automation for GenAI solutions using Python, Playwright, Pytest, and JMeter in a CI/CD pipeline.
Leads the technical roadmap for a new cross-functional team that builds systems and tools to scale game delivery, coordinating engineering, QA, operations, and commercial stakeholders.
Designs and maintains scalable, AI-assisted cloud infrastructure for a global mobile gaming platform, focusing on AWS, Kubernetes, and automation to ensure high availability and cost efficiency.
Product Manager for new casual puzzle mobile games in Copenhagen, leading feature design, roadmaps, and live operations while collaborating with cross-functional teams.
Designs and balances in-game monetization systems, IAP offers, and economy features for mobile games, collaborating with designers and product managers.
Leads a team of analysts and data scientists to optimize mobile game distribution and paid user acquisition using advanced measurement frameworks like incrementality testing and Marketing Mix Modeling.
Senior Animator creates high-quality character and element animations for film and episodic VFX projects using Maya and Houdini, troubleshooting technical challenges and refining shots through dailies feedback.
Lead Atari's global security and compliance strategy, defining policies, managing audits, and driving AI-driven automation while collaborating with cross-functional teams and executive leadership.
Research and develop AI models for mobile camera imaging pipelines, including color processing and computational photography, using deep learning frameworks like PyTorch and TensorFlow.
Designs and engineers high-precision XR hardware components from concept to production, balancing technical, manufacturing, and aesthetic requirements while collaborating with global suppliers and traveling to oversee validation (~20%).
We couldn't check your fit for this role — add a CV to your profile to see it next time.