Point your AI agent at freehire and let it find you a job. A CLI and an MCP server over the whole job API — no browser.
Leads product development for Zynga’s mobile games, owning full lifecycle from strategy to launch, balancing user delight with business goals via data-driven experimentation and cross-team collaboration.
DevOps Engineer linking development, testing, and production to operate and evolve game and platform systems in the cloud. The role focuses on security, stability, and scalability while collaborating with developers and release managers.
Intern supporting ad revenue optimization and growth strategies for mobile games/apps. Analyzes metrics, manages ad monetization, and collaborates with product teams on SDK integrations.
Develops embedded control software in C++ and Python for autonomous and robotic systems, integrating motors, sensors, and communication modules using ROS/ROS2 and CAN bus.
Develops and integrates embedded software for remote control systems of drones, boats, and robots using C++, Python, ROS/ROS2, and GStreamer pipelines.
Build and own a recommendation engine for an in-game commerce platform, using collaborative filtering and embeddings to surface rewards to players based on sparse, noisy event data.
We're looking for a Product Specialist (New Grad) to join our Product team . You'll work closely with Product Managers, Artists, and Developers, and play a key role in supporting product decisions, improving…
Creates hand-rendered 2D environment assets for mobile games using Photoshop, adapting to new styles and pipelines while meeting deadlines.
Designs and scales early-career talent programs in Indonesia for a mobile game studio, partnering with universities and bootcamps to convert top candidates into full-time hires.
Leads the creative vision and team for mobile game design at a top studio, shaping features, economies, and live ops for social casino titles like Monopoly: Bingo! using data-driven insights and AI tools.
Technical Artist at Tripledot Studios implements 2D/3D art assets and UI in Unity, optimizing performance and collaborating with artists and developers to bring game visuals to life.
Senior Unity Software Engineer at a mobile gaming studio, building and optimizing free-to-play games for iOS and Android using Unity and C#.
Designs and balances the in-game economy and live-ops systems for a free-to-play mobile game, using data analysis and modeling to improve monetization and player experience.
Senior C# Software Engineer at Tripledot Studios' Ludios studio in Jakarta, architecting core game logic, optimizing memory performance, and designing scalable systems for mobile games reaching millions of daily active users. Core technologies: C#, .NET, with Unity training provided.
Senior C# Software Engineer at a mobile gaming studio building scalable, high-performance game logic and systems for millions of daily users, with training in Unity.
Creates mid-complexity 2D game assets for mobile titles using AI and traditional illustration, ensuring style consistency and mobile optimization.
Data Scientist at a top mobile game studio, analyzing player behavior and optimizing monetization using A/B testing, SQL, Python, and statistical modeling to drive game design and business decisions.
Leads the product strategy, roadmap, and live-game optimization for a mobile puzzle game, using data-driven decisions to improve monetization, user acquisition, and player engagement.
Build and maintain scalable data pipelines and models for mobile game analytics, using Python, SQL, and cloud warehouses like Snowflake or BigQuery.
Designs and prototypes hybrid-casual puzzle games, iterating on core mechanics, progression, and LiveOps systems from day one.
We couldn't check your fit for this role — add a CV to your profile to see it next time.