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Technical Artist at Playtika Poland builds and optimizes Unity pipelines, shaders, and asset workflows to deliver high-quality, performant 2D/3D visuals for mobile and WebGL games.
About Anthropic Anthropic’s mission is to create reliable, interpretable, and steerable AI systems. We want AI to be safe and beneficial for our users and for society as a whole. Our team is a quickly growing group of…
Engineer at AMD who partners with suppliers to ensure thermal components meet quality standards for gaming, server, and CPU products using semiconductor manufacturing and quality methodologies.
Develop and maintain Python backend services and REST APIs for a mobile gaming platform, supporting analytics and LiveOps. Ensure reliability and observability using AWS, PostgreSQL, and Docker.
Company Introduction CP One Japan, a wholly owned subsidiary of Coupang, Inc. (hereinafter “Coupang”), has launched a new food delivery app called ‘Rocket Now’ in selected areas of Tokyo. CP One Japan is a wholly owned…
Junior UI/UX Designer creating game interfaces in a product company using Figma and Adobe tools.
Create game trailers and visual stories for a studio producing Adult Visual Novels on Steam using Adobe Premiere, Photoshop, and After Effects.
Designs and refines interfaces for gaming systems (web and mobile) using Figma and Adobe tools, maintaining design systems and prototypes. Requires 3+ years of experience, EU remote location, and proficiency in UX processes and component libraries.
Senior Graphic Designer for iGaming projects creating game UI, assets, and visual concepts using Adobe Photoshop and Illustrator, collaborating remotely from the EU.
Senior Technical Artist builds and polishes HTML5 playable ads by creating optimized 2D/3D assets in Blender and coding gameplay logic in JavaScript/TypeScript to ensure high-quality game feel on mobile devices.
Senior HR Business Partner role at Take-Two Interactive, providing strategic HR guidance to senior leaders, managing talent programs, and driving organizational growth in a fast-paced gaming company.
Builds and optimizes C++ gameplay systems in Unreal Engine 5 to simulate large crowds, NPCs, and pedestrians for a new AAA sports franchise.
Senior Game Designer at Epic Games to own and ship major gameplay features for Fortnite using Unreal Engine Blueprint, driving live-service multiplayer experiences from concept to launch.
Own the development and maintenance of strong relationships with Clients, including a complete understanding of their goals and objectives, Be responsible for ongoing Client Team communication, engaging in proactive,…
[EN] Sperasoft is seeking a Material Artist to integrate with our art team. You will partner with art and design teams to develop compelling materials. Your role involves creating materials that meet our technical…
Senior Combat Designer at Cloud Chamber (2K) builds AI-driven enemy behaviors and combat systems for a AAA BioShock title using Unreal Engine, collaborating across Montreal and Novato studios.
Designs and implements AI-driven combat systems and characters for a AAA video game using Unreal Engine, collaborating with cross-disciplinary teams to bring the game's vision to life.
Designs and implements AI-driven combat systems and characters for a AAA video game using Unreal Engine, ensuring emergent gameplay and creative vision alignment.
Designs and implements AI-driven combat systems and characters for a AAA video game using Unreal Engine, collaborating across global teams to bring the game’s vision to life.
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