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Social-First Videographer
Nex, maker of the Nex Playground family motion-gaming console, seeks a videographer to capture and edit fast-turnaround short-form vertical video for TikTok, Reels, LinkedIn, and Shorts, plus long-form brand video and lifestyle photography, using tools like Adobe Premiere or Final Cut Pro in a hybrid San Jose role.
Software Engineer, Framework Engineering (Hong Kong-based)
Build a cross-platform framework in C++/C# for real-time sensing, haptics, and ML inference that powers Nex Playground’s motion-gaming experiences.
Senior Producer
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion,…
UI/UX Designer (Contract)
Designs intuitive, visually captivating UI for motion-based family games, ensuring pixel-perfect interfaces that engage kids and parents across diverse art styles.
Software Engineer (Retail Demo)
A 6-month contract engineer on Nex's Developer Experience team, building and maintaining the Unity-based in-store retail demo launcher for the Nex Playground motion-gaming console — handling regional localization/compliance, performance tuning, a game integration library, and CMS-driven content updates.
Summer 2027 | Software Engineer Intern (Platform)
A summer 2027 internship in Hong Kong on Nex's Platform Software Engineering team, building core platform software (PlayOS, Play Services, cloud platform) for the Nex Playground motion-gaming console. The intern owns a real project from design through launch, working across device, backend, and cloud boundaries.
Technical Artist (Contract)
Contract UI Technical Artist at Nex in Hong Kong, translating 2D designs into pixel-perfect Unity interfaces for the Nex Playground motion-gaming console. Day to day: building UI canvases and prefabs, animating menus and micro-interactions, and adding shaders and particle effects.



Senior Software Engineer, Compute Cell Platform
Senior engineer building Kubernetes control-plane tools and APIs that simplify infrastructure deployment for hundreds of Roblox engineers across a large hybrid cluster fleet.
Back-End Team Lead (Node.js) Igaming/Gamedev
Lead the backend team at an iGaming game development company: design and maintain backend architecture, ensure code quality, performance and scalability, and coordinate with other teams to deliver gaming features. Core stack: Node.js with MongoDB and PostgreSQL.
