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Leads sound design for gaming products, blending hands-on audio production (SFX, music) with team management to ensure high-quality, engaging audio across multiple titles while aligning with product and business goals.
The Delivery Manager will oversee projects within the Biomechanics Value Stream at Sony Sports Technology, working in a hybrid capacity from Basingstoke, London, or Bristol.
The Senior Software Engineer will develop and maintain modular software tools and platforms for interactive LEGO products using C#, .NET, and Python. The role focuses on improving developer experience through pipeline automation, architectural design, and mentoring junior team members.
The Senior Software Engineer will develop and maintain software tools and platforms for interactive LEGO experiences using C#, .NET, and Python. The role focuses on improving developer efficiency through pipeline automation, architectural design, and mentoring junior team members.
Creates AI-generated vertical drama series by crafting visual storytelling, collaborating with writers and directors, and using AI video tools to produce 60–90 second episodes with strong narratives and emotional impact.
This role involves designing and maintaining scalable backend services for a game project using Golang and GCP. The engineer will work in a remote, fast-paced environment requiring alignment with Pacific Time business hours.
The Senior Backend Engineer will design and maintain scalable, high-performance backend systems for the action RPG Last Epoch using C# and Azure. The role involves managing gameplay services, inventory, and player progression while ensuring system reliability, security, and operational excellence.
Senior Analytics Engineer designing and scaling analytics platforms using dbt for data modeling, SQL-heavy workloads on Snowflake/Redshift, and BI tools like Domo/Tableau/Power BI in a modern cloud stack.
The Security Analytics Engineer designs and manages data pipelines and Snowflake models to support security analytics and AI-ready reporting. The role focuses on data reliability, governance, and CI/CD processes within a global gaming environment.
Senior Analytics Engineer designing, building, and scaling the PlayStation Partners Platform analytics layer using dbt, advanced SQL, cloud data warehouses, and BI tools to deliver trusted, well-governed data products.
The Data Platform Engineer will design and build scalable data pipelines, analytics platforms, and data warehouse solutions to support game infrastructure. The role requires strong data engineering expertise and the flexibility to contribute to backend, infrastructure, and SDK development.
Data Platform Engineer building data pipelines, models, and observability systems for gaming partners in a hybrid Cardiff role.
Lead technical direction for a live-service mobile hero shooter built in Unity with DOTS/ECS. Hands-on Tech Lead role spending most time on core development, architecture, and mentoring a team while collaborating with designers on game mechanics.
Kooapps is hiring a junior backend engineer for a 6-month paid training program in Makati to build and maintain backend APIs and support game development teams.
Wazdan Services Limited is seeking a mid-level Java Game Developer to work on backend and game development tasks in Opole, Poland. The role requires proficiency in Java, web technologies like HTML/JavaScript, and graphics programming using OpenGL, WebGL, and GLSL.
Leads test automation and quality engineering for PlayStation’s subscription and streaming platforms, designing scalable frameworks and AI-driven solutions across web, mobile, console, and cloud gaming ecosystems.
Reelu is hiring a Java Backend Engineer to build scalable, low-latency game services and APIs. This is a remote-first role focused on delivering high-quality gaming platforms.
Leads data-driven game strategy by designing metrics, dashboards, and player insights to guide product decisions for a gaming company, using SQL and BI tools.
Senior Game Data Analyst partnering with Product Managers to analyze player behavior and define game goals using SQL, Redshift, and Tableau in a non-remote Toronto office.
Lead the design and optimization of Mistplay's rewards economy by building real-time ML systems—contextual bandits, RL frameworks, predictive models—using Python, PyTorch, and SQL to personalize reward distribution for mobile gamers.
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