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Design and implement real-time cinematics in Unreal Engine for a narrative-driven horror game, collaborating with writers, animators, and engineers to integrate cinematic sequences into gameplay.
Lead the design vision for a new horror game, building prototypes in Unreal Engine and guiding a small team from concept through pre-production.
A contract technical UI/UX designer implements and optimizes in-game interfaces for a popular horror game franchise using Unreal Engine and Blueprint scripting.
QA Tester for a fast-growing indie horror game studio, running test cases, logging bugs, and collaborating with devs to polish PC and console gameplay.
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game " Poppy Playtime" . This franchise is one of the hottest new properties in gaming, and our team is naturally…
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC,…
The Expert Gameplay AI Software Engineer will design and implement AI systems for team-based sports gameplay within Unreal Engine 5. This role involves architecting decision-making frameworks, optimizing performance for multi-threaded environments, and collaborating with cross-functional teams to deliver AAA sports titles.
The Technical Designer in Animation will design and implement complex gameplay animation systems and state machines using Unreal Engine. They act as a bridge between animation, design, and programming teams to troubleshoot technical challenges and optimize animation pipelines.
Technical Designer in Animation building gameplay animation systems, state machines, and pipeline tools using Unreal Engine, Control Rig, Maya, and MotionBuilder on a large team.
Environmental Designer Hi, we're Pinnacle, an experiential marketing agency that builds what it dreams up. Strategists, creatives, builders, and your future besties, all living at the intersection of big ideas and…
This internship involves developing and validating software for multi-UAV autonomous systems, focusing on tooling, simulation, and observability. The intern will work with C++ and various robotics frameworks to contribute to the core stack and analyze field-test data.
QA Engineer validating 2D/3D graphics engine functionality in ArcGIS Pro, collaborating with developers across the full SDLC to test, document, and improve visualization features.
Designs AI/robotics solutions by translating customer needs into technical architectures, covering data collection, simulation, and deployment. Leads cross-functional teams and validates solutions via prototypes.
Senior Technical Animator, Defcon Zero | TriArts Games | Remote Join the team building Defcon Zero , a high-fidelity RTS powered by Unreal Engine 5. We are looking for a Senior Technical Animator to own the technical…
Sperasoft has been one of key partners for a Tier-1 global publisher for several years. Together, we are continuously building and expanding one of the most iconic, culturally defining, and massive live-service AAA…
AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided…
[EN] Sperasoft is a leading game co-development company. We work closely with our partners to deliver high-quality titles for world-class publishers. Sperasoft is a part of Keywords studios – international technical…
Design and implement audio features and soundscapes for a AAA video game, using middleware like Wwise and collaborating with cross-disciplinary teams.
We are looking for an artist who reflects the innovative spirit, creative talent, production excellence, inclusive mindset, and passion for great storytelling that defines ILM. Real-Time Environment Artists create…
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