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Designs and implements AI-driven combat systems and characters for a AAA video game using Unreal Engine, collaborating with cross-disciplinary teams to bring the game's vision to life.
Designs and implements AI-driven combat systems and characters for a AAA video game using Unreal Engine, ensuring emergent gameplay and creative vision alignment.
Designs and implements AI-driven combat systems and characters for a AAA video game using Unreal Engine, collaborating across global teams to bring the game’s vision to life.
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+…
The future belongs to gamedev. AlphaNova - game development company is looking for a Game Desinger for project collaboration. Do you love games as much as we do? We are sure that it is you who will be able to…
About the company Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan…
Design and implement user interfaces for Unreal Engine using UMG, collaborating with artists and programmers to create reusable, data-driven UI systems for games and interactive experiences.
Lead the design and implementation of security controls for cloud and on-prem environments at a major game publisher, mentoring engineers and shaping secure architectures across AWS, Kubernetes, and Windows.
WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or…
Intern uses Unreal Engine to craft gameplay spaces and landmarks for an unannounced Fortnite project, collaborating with level designers and artists to create innovative game content.
Bitmedia Labs is an international product company founded in 2014. Today, we’re a team of 150+ specialists working globally, building products used by millions worldwide. Our work spans two core areas: Game Development…
Design and balance core gameplay systems like progression, economy, and stats for a new sports game, collaborating with engineers and artists to bring systemic features to life.
Designs and refines the user experience and interface for Zynga Poker, creating flows, wireframes, and animations that keep millions of players engaged and trusting every hand.
Lead a team of designers to craft engaging game levels and spaces using Unreal Engine 5, mentoring talent and setting creative direction for interactive entertainment.
Lead a team of designers to craft engaging game levels and spaces using Unreal Engine 5, mentoring talent and shaping interactive experiences for players.
Nekki is a game development studio, the creator of Shadow Fight Arena , Shadow Fight 3 , Shadow Fight 2 , 11×11, and Vector . The total number of registered users for our games exceeds 1 billion worldwide . We develop…
Designs and builds automated testing infrastructure for slot games using C#, computer vision, and AI to validate game logic, visual rendering, and math models, partnering with QA and engineering teams.
Builds and polishes short HTML5 playable ads by combining 2D/3D art, lightweight JavaScript/TypeScript coding, and AI tools to create engaging, mobile-optimized game experiences.
Hyperhug is seeking a System Administrator to manage and automate their IT infrastructure, including user access, security, hardware procurement, and SaaS administration. The role requires strong Linux and networking expertise to ensure the stability of their gaming development environment in Limassol.
Sakura Games is seeking a C#/.NET Backend Developer to build and maintain high-load microservices for a AAA mobile shooter. The role focuses on distributed system architecture, performance optimization, and infrastructure management using technologies like Kubernetes, PostgreSQL, and Redis.
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