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Gaming: Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators…
This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered…
Team Name: Cinematics Job Title: Senior Animator – Temp (SFD / Cinematics) Requisition ID: R028179 Job Description: Blizzard Entertainment is looking for a dedicated 3D animator to assist our Cinematics team in…
About us We’re working on a groundbreaking mobile gaming project that combines football with cognitive training. Our ambition is to make focus, quick thinking, and decision-making part of an exciting sports experience.…
Maya B — AI-first e-commerce компанія: продажі на Amazon (США, Канада, Мексика, Бразилія, Європа, Японія, Близький Схід, Австралія), Mercado Libre і Shopify, власні платформи. Команда — близько 50 людей. Рутинні…
Scopely is looking for Senior 2D Marketing Artists to join our team based in Bangalore. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our…
CORE PROFILE This role will heavily contribute in implementing the next generation of Maya’s transaction platforms with significant focus on performance, automation, error-recovery, resiliency, and configurability.…
Imagine One Technology & Management is currently seeking a 3D Artist - Virtual Reality “contingent” on award of the associated work to the Imagine One Team. This position supports the U.S. Navy in Keyport,…
Operations Manager | Hotel Interurban Ready to lead with purpose and make a meaningful impact in a dynamic hotel environment? Hotel Interurban is looking for an experienced Operations Manager to help lead daily…
Bienvenue chez Warner Bros. Discovery... l'étoffe dont sont faits les rêves Qui sommes-nous... Lorsque nous parlons de l'étoffe dont sont faits les rêves, nous ne faisons pas seulement référence au monde des…
Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing…
Autodesk Research is seeking a Senior Software Developer to advance graphics pipelines for the AI era within EMS. You will integrate Maya APIs, optimize pipelines, and enable ML-driven data processing in cloud…
Technical Artist on Disney Dreamlight Valley at Gameloft Montreal: builds and maintains the art asset pipeline and DCC/engine tools in Unity (URP), authors shaders in HLSL and Shader Graph, sets per-asset budgets, and profiles/optimizes performance on PC and console targets while supporting the art team with standards and documentation.
El Ranchito busca un/a Artista / Director/a Técnico/a de Machine Learning que combine un sólido criterio visual con habilidades de programación y machine learning aplicado. Reportando al/a la Supervisor/a de Machine…
El Ranchito is looking for a Machine Learning Artist / Technical Director who combines strong visual judgement with coding and applied machine-learning skills. Reporting to the Machine Learning Supervisor, this is a…
Senior Technical Artist at TriArts Games working fully remote on Defcon Zero, a high-fidelity PC RTS built in Unreal Engine 5. Day to day: optimizing materials and performance at RTS scale, building scalable shaders, Chaos destruction, PCG/foliage environment systems, and creating tools and pipelines bridging Maya, Substance Painter, and UE5.
Crafts real-time visuals and interactions for Apple's Services design teams (Weather, Pay, Sports): writing optimized Metal shaders, building particle/simulation and generative systems, custom controls, transitions, and gesture-driven animations in Swift/SwiftUI/UIKit, plus tools and plugins for designers.
Contract Concept Artist at Nintendo Software Technology in Redmond, WA (hybrid, onsite required), creating 2D concept art, illustrations, 3D models, textures, and animations for game environments and gameplay features. Core tools include Photoshop, Maya, ZBrush, Substance Painter, and engines like Unreal or Unity.
Freelance Technical Artist on Voodoo's AI-first Portfolio Games Team in Paris, setting up conventions, tools, and Unity pipelines so the in-house AI agent 'Sophia' can generate, validate, and integrate 2D/3D art across 40+ live mobile games. Day to day: Maya/Python tooling, mesh and texture optimisation, Unity import automation, and AI generation workflows.
Principal Animator at Familiar Machines & Magic in Los Angeles, crafting the movement, behavior, and personality of Familiars — physically embodied AI companion robots. The role blends character animation craft (Maya/Blender) with real robotic hardware constraints, cross-disciplinary collaboration, and internal tooling for rapid animation iteration.