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Designs and maintains backend systems for a game security framework, using Go and related tech to mitigate risks and protect gaming experiences.
The DevOps Software Engineer will design, maintain, and scale CI/CD pipelines and build infrastructure for game development. The role involves managing version control systems, cloud infrastructure, and automation tools to support cross-functional teams in delivering AAA titles.
The Senior Graphic Designer creates compelling marketing and user acquisition visual assets for various game titles and platforms. The role involves collaborating with marketing teams to produce high-quality content using Adobe Creative Cloud while maintaining brand and IP guidelines.
The Creative Project Manager coordinates the end-to-end production of marketing and user acquisition assets for Gameloft's games. They manage timelines, stakeholder communication, and workflows using tools like Airtable to ensure creative projects are delivered on time and to brand standards.
We are looking for a motivated Junior Software Developer to join our IG (Image Generator) team. The initial focus of the role will be ownership and improvement of an existing automated testing framework used in our…
We are looking for a C++ develope r to join one of our key teams. The main focus of the work involves developing the simulation and communication layers, with occasional work on rendering within our internal engine and…
Design and build memory architectures for AI models to store, retrieve, and exploit long-horizon experience across modalities using Python and PyTorch.
Design memory architectures for AI models to store, retrieve, and exploit experience across modalities, improving long-horizon decision-making in production systems.
Design memory architectures for AI models to store, retrieve, and exploit experience across modalities, improving long-horizon behavior and production-ready learning systems.
Design and build memory architectures for AI models across modalities, focusing on long-horizon behavior, storage, retrieval, and evaluation in production systems.
Design memory architectures for AI models to store, retrieve, and exploit experience across modalities, improving long-horizon decision-making in Unreal Engine tools.
Senior Software Engineer (Senior) - Military Simulation Engine / C++ (PRG) We are a well-established team based in Prague (Czech Republic) at OneArc, developing world-leading military simulations for major NATO powers…
Studio: Create APAC EA Create APAC is a highly engaged content creation team within EA Worldwide Studios. We are creatively motivated and focused on high-end visual production across multiple genres and art styles.…
We are seeking a Build and Release Engineer to help improve the build and deployment pipeline for our games and tools. In this role, you will be working closely with Engineering and QA teams to advance and optimize the…
Builds Citadel, EA’s AI agent platform, integrating game engines and console SDKs to power autonomous game-testing bots across EA’s portfolio.
Creates and refines tabletop games (preschool, kids, family, etc.) by developing concepts, prototyping, playtesting, and refining mechanics—collaborating with teams to turn ideas into market-ready products.
Leads Netflix’s GenAI program for games, prioritizing technical workstreams and driving AI adoption across game studios/platforms. Bridges engineering, studio, and platform teams to align on AI-driven workflows, roadmaps, and tooling.
Senior engineer bringing Unity's Real Time 3D runtime to embedded platforms (Embedded Linux, QNX, Android Automotive OS), integrating into native Android apps, profiling performance on constrained SoCs, and partnering with automotive OEM customers.
Builds and maintains backend game engines for online slot games using Java, collaborating with designers and frontend teams to deliver engaging iGaming experiences.
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