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Designs core combat mechanics, characters, and encounters for a third-person action game using state machines, scripting, and level tools, while collaborating across disciplines.
Designs and builds game levels from concept to final delivery, iterating based on feedback and collaborating with visual, design, and coding teams to ensure fun, high-quality gameplay.
OUR STUDIO At Housemarque , we believe gameplay always comes first. With technical excellence and compelling narrative, spiced with our trademark neon flair and top-notch audiovisual feedback, we want our players to…
Backend Engineer for a gaming hardware startup building a cube-shaped console that merges physical/digital play. You’ll design scalable APIs, microservices, and event-driven systems for user accounts, game catalogs, purchases, and device connectivity, collaborating with frontend, mobile, embedded, and DevOps teams.
Builds and leads full-stack telecom solutions (web/mobile apps, B2B/B2C platforms) with React/Next.js, Node.js, and GCP, integrating with mobile operators, AI services, and payment systems for scalable, high-availability systems in the Middle East region.
HoYoverse is committed to providing immersive virtual world experiences to players around the world. We have brought fans popular games including Genshin Impact, Honkai: Star Rail, Honkai Impact 3rd, Tears of Themis,…
Assess and secure Rockstar Games’ applications by finding vulnerabilities, modeling threats, and guiding developers on secure coding practices.
Sumo India are looking for Lead Level Designers of all levels to join our growing team of designers focused on building robust and cohesive levels and gameplay experiences for a variety of multi-platform titles, in…
Advocates for game developers, supports Android gaming integrations, and collaborates with Google teams to improve gaming ecosystem via technical workshops, API design reviews, and troubleshooting.
A Senior Game Developer at Loop Games designs and implements game features, levels, and mechanics for mobile titles, focusing on player engagement and retention using Unity and C#. The role emphasizes collaboration with art and dev teams to deliver high-quality, scalable game code.
Develops mobile game features, levels, and mechanics using Unity/C# to enhance player engagement; collaborates with designers/artists in a fast-paced studio.
Senior Product Manager at Zynga to own and drive features for social casino games like Hit It Rich!, collaborating with cross-functional teams to launch and optimize player experiences using data-driven decisions.
Designs and prototypes mobile game interfaces in Unity and Figma, leading UX/UI for multiple titles while collaborating with art and engineering teams to create engaging player experiences.
Builds server-side features and gameplay systems in PHP for Zynga’s social casino and mobile games, working with relational and non-relational databases.
Level Up Your Career with Zynga! At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded…
Tom Clancy’s The Division 2 is an online, open world, action shooter RPG, set in a collapsing and fractured Washington, D.C. This rich setting combines a wide variety of beautiful, iconic, and realistic environments in…
ABOUT YOU We are looking for a Regional CMO/Vice President of Marketing, Japan who is strategic, hands-on, and deeply experienced in scaling marketing functions to lead the full marketing agenda for one of Xsolla's…
Designs intuitive mobile game UX/UI flows and prototypes for a location-based game, collaborating with cross-functional teams to blend real-world and digital experiences.
Job Description Job Description About Offworld Industries: Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by…
Software engineer developing C++ swarm robotics software for ground stations and drones, with Python web services, Android development, and new swarming algorithms and communications protocols.
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