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Build and own a centralized performance-testing automation platform for game engines, integrating CI/CD, cloud infra, and observability to help Paramount’s game teams track and optimize performance.
Lead a team of engineers to build and optimize core engine systems (streaming, asset loading, job scheduling, performance) for Diablo’s action-RPG experiences using C++ and AAA game engines.
Design and animate 2D/3D motion graphics and visuals for interactive installations, events, and digital campaigns using After Effects, Blender, and related tools.
Designs intuitive, visually compelling digital experiences for interactive installations, websites, mobile apps, and AR/VR projects using Figma and Adobe tools.
Teach and mentor students in creative technology, game design, and interactive media while developing curriculum and leading industry projects using engines like Unity/Unreal and programming languages like Python/C#.
Principal AI/ML Engineer in robotics leads the design and deployment of expert and generalist robot policies, combining computer vision, task planning, and decision-making under uncertainty for industrial automation systems.
At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed…
Welcome to Warner Bros. Discovery… the stuff dreams are made of. Who We Are… When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the…
Senior Technical Artist Location: US - San Francisco, United States Department: Scopely Explore Senior Technical Artist (Scopely Explore (formerly known as Niantic)): Develop, document, and maintain best practices…
Senior developer builds high-fidelity military simulation software using C++ and Python, validates scenarios in AFSIM, and collaborates with analysts and pilots to support RCAF research.
3D Artist Location: Ho Chi Minh City Time Type: Full time Job Description ABOUT US For more than 65 years, Simpson Strong-Tie has focused on creating structural products that help people build safer and stronger homes…
Designs and builds digital sets and environments for film/TV using real-time 3D tools like Unreal Engine and Unity, collaborating with directors and VFX teams.
Senior Unreal Engine C++ developer building and optimizing high-performance backend systems for a real-time iGaming platform, leading architecture and mentoring engineers.
Part-time freelance technical writer in London creating documentation for a 3D digital asset platform, including APIs, workflows, and portal access guides.
Leads a gameplay QA team for a AAA video game project, setting testing strategies, tracking quality metrics, and collaborating with developers to ensure a polished player experience.
Technical Designer Team: Design Location: Canada Commitment: Full-time Workplace Type: remote This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking…
Senior AI Game Designer Team: Design Location: US Commitment: Full-time Workplace Type: remote This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking…
Design Director Team: Design Location: Canada Commitment: Full-time Workplace Type: remote This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for…
Leads AI workflow design and architecture for an AI-native film studio, turning generative AI capabilities into production-ready tools for filmmakers and creative teams.
Designs and implements animation systems in Unreal Engine using Animation Blueprints and Control Rig to bring creatures and characters to life in a video game.
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