5,089 Gaming jobs
Open tech roles at companies in game development.
Software Engineer Intern - Two Dots
Internship on Socialpoint's Two Dots game team in Barcelona: a mobile engineer intern builds internal Unity/C# game development tools and libraries, implements scoped tasks end to end, and profiles and debugs on real iOS and Android devices alongside senior developers.
Junior Game Developer
Fully remote, 12-month US DOL-registered Junior Game Developer apprenticeship at RealityJam, contributing gameplay code, 3D assets, and tech art in Unity and Blender to the MMO 5th Dimension. Pays $20/hr rising to $21.25/hr for 22.5 hrs/week (Mon–Wed), with a path to a permanent role.
Junior Game Designer
Junior Game Designer creating and maintaining English-language game design documentation (GDDs) for a dark fantasy Soulslike action RPG built in Unreal Engine 5 — structuring mechanics, tuning difficulty, and collaborating with designers, programmers, artists, and QA. Remote-first, full-time, $400–600/month.
Gameplay & UI Developer - Paper.io2
Senior game developer on Voodoo's Live team working on Paper.io 2: building client-facing features with a focus on UI, animations and polish, improving core gameplay, and adding new meta features using C# and Unity. Fully remote within CET +/-2h.
Senior Game Developer (Game Feel, UI, Animations, VFX) - Paper.io2
Senior Game Developer to enhance and polish Paper.io 2, focusing on UI, animations, and core gameplay improvements using C# and Unity.
Инженер по глубокому обучению в команду нейросетевого планировщика траектории
Senior deep-learning engineer at Navio building trajectory-planning neural networks for autonomous driving, using Python, PyTorch/TensorFlow, and reinforcement learning.
DevOps Engineer
DevOps engineer at AYA Games, the studio behind the mobile MMO RPG Riorise. Day to day: maintaining containerized infrastructure (Docker/Kubernetes), setting up CI/CD, monitoring/logging, and networking. Fully remote role worked on a 00:00–08:00 MSK night schedule.
Senior QA Engineer
Senior QA Engineer position at Redux Games, fully remote and open to applicants worldwide. The posting provides no further detail beyond the title and location.
C# / .NET Backend Developer
Remote, full-time C#/.NET backend developer position at Stark Gamed, a game-development company. The developer works on server-side/backend systems in C# and .NET; the public posting snippet offers no further detail on duties or requirements.
QA Manager, Automation, Gaming Company
QA Manager at a gaming company building a PlayOS-based hardware platform, owning hardware compatibility, firmware/OTA release gating, and automated regression testing in Hong Kong. Day to day: risk-based test plans across EVT/DVT/PVT, performance and stability testing, automation tooling, and vendor-managed QA.
Backend Developer
Backend Developer at Seyran Digital's gaming technology team in Dubai, building scalable, secure backend services, RESTful APIs, and integrations for high-traffic gaming platforms. Core stack: Golang, Node.js, NestJS, and Next.js, deployed on AWS/Azure with PostgreSQL, MySQL, MongoDB, or Redis.
🎮【上市櫃遊戲軟體公司】🕹️ Net 工程師 -RW
.NET engineer at a publicly listed game software company in Neihu, Taipei, developing and maintaining internal enterprise systems and APIs with C#/.NET and Microsoft SQL Server, including performance tuning, debugging, code review, and AI-assisted development.
【28新卒】アニメーター
New-graduate (2028) animator role at a Tokyo (Mita/Tamachi) studio: creating character animation in Maya, implementing motion in game engines, and setting up swaying-object (secondary motion) simulations in engines such as Unreal Engine/Unity. Full-time, flextime, ¥275,000/month.
【28新卒】エンバイロメントアーティスト(背景モデリング)
New-graduate (2028) environment artist role creating 3D background/environment art for games and video. Day-to-day work is background modeling, mainly on projects using game engines such as Unreal Engine and Unity, on-site at the Mita, Tokyo office under a flextime schedule.
