5,087 Gaming jobs
Open tech roles at companies in game development.
Senior Technical Artist, Animation - Unpublished R&D Product
Senior Technical Artist specializing in animation for an unreleased Riot Games project, designing and implementing Unreal Engine-based animation systems, IK, and rigging workflows to elevate in-game animation quality and efficiency.
Program Manager -VALORANT Mobile
Program Manager for VALORANT Mobile at Riot Games in Shanghai, China, leading cross-functional coordination and process improvement for mobile game development and live service operations.
Principal Software Engineer, Services/DevOps - Wild Rift
Principal engineer leading the technical vision and roadmap for Wild Rift’s global services and infrastructure, scaling cross-disciplinary teams to deliver high-impact player experiences.
Esports Product Manager, Korea - Riftbound
Product Manager for Riftbound, a new trading card game, building Korea’s competitive ecosystem from store play to premier events and managing partner relationships.
Senior Narrative Designer - Unpublished R&D Product
Senior Game Designer at Riot Games in Shanghai, focusing on narrative design, prototyping, and player experience for an unpublished R&D product, collaborating cross-functionally to craft immersive in-game storytelling.
Staff Software Engineer, Build Services - Teamfight Tactics
Staff engineer leading build/CI systems for Teamfight Tactics, designing scalable pipelines, optimizing Unreal/Horde workflows, and mentoring teams to deliver reliable game releases.